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[CSM] Add method that display chat to client-sided lua. (#5089) (#5091)

* squashed: [Client-sided scripting] Don't register functions that don't work. (#5091)
This commit is contained in:
red-001 2017-01-21 21:44:37 +00:00 committed by Loïc Blot
parent 2efae3ffd7
commit cb3a61f8db
10 changed files with 66 additions and 6 deletions

View file

@ -142,7 +142,7 @@ void Client::handleCommand_AcceptSudoMode(NetworkPacket* pkt)
}
void Client::handleCommand_DenySudoMode(NetworkPacket* pkt)
{
m_chat_queue.push(L"Password change denied. Password NOT changed.");
pushToChatQueue(L"Password change denied. Password NOT changed.");
// reset everything and be sad
deleteAuthData();
}
@ -414,7 +414,7 @@ void Client::handleCommand_ChatMessage(NetworkPacket* pkt)
// If chat message not consummed by client lua API
if (!m_script->on_receiving_message(wide_to_utf8(message))) {
m_chat_queue.push(message);
pushToChatQueue(message);
}
}