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Translate builtin (#10693)

This PR is the second attempt to translate builtin.
Server-sent translation files can be added to `builtin/locale/`, whereas client-side translations depend on gettext.
This commit is contained in:
Wuzzy 2021-03-05 15:27:33 +00:00 committed by SmallJoker
parent ac8ac19169
commit cafad6ac03
12 changed files with 623 additions and 334 deletions

View file

@ -2496,7 +2496,9 @@ void Server::fillMediaCache()
// Collect all media file paths
std::vector<std::string> paths;
// The paths are ordered in descending priority
// ordered in descending priority
paths.push_back(getBuiltinLuaPath() + DIR_DELIM + "locale");
fs::GetRecursiveDirs(paths, porting::path_user + DIR_DELIM + "textures" + DIR_DELIM + "server");
fs::GetRecursiveDirs(paths, m_gamespec.path + DIR_DELIM + "textures");
m_modmgr->getModsMediaPaths(paths);