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Add minetest.spawn_falling_node(pos) (#5339)
* Add minetest.spawn_falling_node(pos) * lua_api.txt: Add minetest.spawn_falling_node(pos) * Update minetest.spawn_falling_node(pos)
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@ -2219,6 +2219,9 @@ and `minetest.auth_reload` call the authetification handler.
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* Returns `true` if successful, `false` on failure (e.g. protected location)
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* `minetest.punch_node(pos)`
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* Punch node with the same effects that a player would cause
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* `minetest.spawn_falling_node(pos)`
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* Change node into falling node
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* Returns `true` if successful, `false` on failure
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* `minetest.find_nodes_with_meta(pos1, pos2)`
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* Get a table of positions of nodes that have metadata within a region {pos1, pos2}
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