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Add core.compare_block_status function (#11247)

Makes it possible to check the status of the mapblock in a future-extensible way.
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SmallJoker 2021-05-30 20:24:12 +02:00 committed by GitHub
parent 89f3991351
commit c9144ae5e2
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10 changed files with 89 additions and 4 deletions

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@ -195,6 +195,9 @@ private:
// stops forceloading a position
static int l_forceload_free_block(lua_State *L);
// compare_block_status(nodepos)
static int l_compare_block_status(lua_State *L);
// Get a string translated server side
static int l_get_translated_string(lua_State * L);
@ -207,7 +210,8 @@ public:
static void Initialize(lua_State *L, int top);
static void InitializeClient(lua_State *L, int top);
static struct EnumString es_ClearObjectsMode[];
static const EnumString es_ClearObjectsMode[];
static const EnumString es_BlockStatusType[];
};
class LuaABM : public ActiveBlockModifier {