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A third try on terrain generation. No trees yet.

This commit is contained in:
Perttu Ahola 2011-02-28 02:01:40 +02:00
parent 5707c309c9
commit c8be58a65c
13 changed files with 998 additions and 250 deletions

View file

@ -40,6 +40,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "voxel.h"
#include "mapchunk.h"
/*
Some exposed functions
*/
double base_rock_level_2d(u64 seed, v2f p);
/*
*/
#define MAPTYPE_BASE 0
#define MAPTYPE_SERVER 1
#define MAPTYPE_CLIENT 2
@ -531,6 +540,8 @@ public:
bool isSavingEnabled(){ return m_map_saving_enabled; }
u64 getSeed(){ return m_seed; }
private:
// Seed used for all kinds of randomness
u64 m_seed;