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Drop wide/narrow conversion functions

The only valid usecase for these is interfacing with OS APIs
that want a locale/OS-specific multibyte encoding.
But they weren't used for that anywhere, instead UTF-8 is pretty
much assumed when it comes to that.
Since these are only a potential source of bugs and do not fulfil
their purpose at all, drop them entirely.
This commit is contained in:
sfan5 2021-01-29 14:03:27 +01:00
parent 5e392cf34f
commit c834d2ab25
11 changed files with 41 additions and 143 deletions

View file

@ -778,15 +778,13 @@ void Server::handleCommand_ChatMessage(NetworkPacket* pkt)
return;
}
// Get player name of this client
std::string name = player->getName();
std::wstring wname = narrow_to_wide(name);
std::wstring answer_to_sender = handleChat(name, wname, message, true, player);
std::wstring answer_to_sender = handleChat(name, message, true, player);
if (!answer_to_sender.empty()) {
// Send the answer to sender
SendChatMessage(peer_id, ChatMessage(CHATMESSAGE_TYPE_NORMAL,
answer_to_sender, wname));
SendChatMessage(peer_id, ChatMessage(CHATMESSAGE_TYPE_SYSTEM,
answer_to_sender));
}
}