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Add core.spawn_tree_on_vmanip (#15415)

This function works like `core.spawn_tree`, but spawns an L-system tree onto a VoxelManip object instead on the map.
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cx384 2024-12-08 20:27:22 +01:00 committed by GitHub
parent 8d43ad2522
commit c7fe2ee5c9
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9 changed files with 110 additions and 10 deletions

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@ -6588,6 +6588,9 @@ Environment access
on-the-fly
* `core.spawn_tree (pos, {treedef})`
* spawns L-system tree at given `pos` with definition in `treedef` table
* `core.spawn_tree_on_vmanip(vmanip, pos, treedef)`
* analogous to `core.spawn_tree`, but spawns a L-system tree onto the specified
VoxelManip object `vmanip` instead of the map.
* `core.transforming_liquid_add(pos)`
* add node to liquid flow update queue
* `core.get_node_max_level(pos)`