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Fix animation blending
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6 changed files with 42 additions and 53 deletions
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@ -180,7 +180,7 @@ public:
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linear interpolation.
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*/
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quaternion &slerp(quaternion q1, quaternion q2,
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f32 time, f32 threshold = .05f);
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f32 time, f32 threshold = .001f);
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//! Set this quaternion to represent a rotation from angle and axis.
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/** Axis must be unit length.
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