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DevTest: More node textures to tell them apart

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Wuzzy 2022-10-09 16:19:42 +02:00 committed by sfan5
parent 11d1a9cc37
commit c73d79841c
29 changed files with 42 additions and 42 deletions

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@ -120,12 +120,12 @@ minetest.register_node("testnodes:nodebox_connected_4dir", {
S("Connects to neighbors").."\n"..
S("param2 = 4dir rotation of textures (not of the nodebox!)"),
tiles = {
"testnodes_1.png^[colorize:#FFFF00:127",
"testnodes_2.png^[colorize:#FFFF00:127",
"testnodes_3.png^[colorize:#FFFF00:127",
"testnodes_4.png^[colorize:#FFFF00:127",
"testnodes_5.png^[colorize:#FFFF00:127",
"testnodes_6.png^[colorize:#FFFF00:127",
"testnodes_1f.png",
"testnodes_2f.png",
"testnodes_3f.png",
"testnodes_4f.png",
"testnodes_5f.png",
"testnodes_6f.png",
},
groups = {connected_nodebox=1, dig_immediate=3},
drawtype = "nodebox",