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clientobject, clouds, collision, clientsimpleobject: code modernization (#6260)
* clientobject, clouds, collision, clientsimpleobject: code modernization * use range-based for loops * simplify some tests * various code style fixes * use emplace_back instead of push_back when necessary * use auto on some iterators * use default operator when needed * unroll v3s16 creation on collisionMoveSimple
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6 changed files with 41 additions and 44 deletions
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@ -208,7 +208,7 @@ void Clouds::render()
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u32 i = GETINDEX(xi, zi, m_cloud_radius_i);
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if(grid[i] == false)
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if (!grid[i])
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continue;
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v2f p0 = v2f(xi,zi)*cloud_size + world_center_of_drawing_in_noise_f;
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