mirror of
https://github.com/luanti-org/luanti.git
synced 2025-07-27 17:28:41 +00:00
Network cleanup (#6302)
* Cleanup network headers * Move peerhandler to a specific header to reduce compilation times * Move socket.cpp/h to network folder * More work * Network code cleanups * Move socket.{cpp,h} to network folder * Move Address object to network/address.{cpp,h} * Move network exceptions to network/networkexceptions.h * Client: use unique_ptr for Connection * Server/ClientIface: use shared_ptr for Connection * Format fixes * Remove socket.cpp socket.h from clang-format whitelist * Also fix NetworkPacket code style & make it under clang-format
This commit is contained in:
parent
928609c8bd
commit
c7160cb629
27 changed files with 1059 additions and 924 deletions
70
src/network/socket.h
Normal file
70
src/network/socket.h
Normal file
|
@ -0,0 +1,70 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifndef _WIN32_WINNT
|
||||
#define _WIN32_WINNT 0x0501
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#include <winsock2.h>
|
||||
#include <ws2tcpip.h>
|
||||
#else
|
||||
#include <sys/socket.h>
|
||||
#include <netinet/in.h>
|
||||
#endif
|
||||
|
||||
#include <ostream>
|
||||
#include <cstring>
|
||||
#include "address.h"
|
||||
#include "irrlichttypes.h"
|
||||
#include "networkexceptions.h"
|
||||
|
||||
extern bool socket_enable_debug_output;
|
||||
|
||||
void sockets_init();
|
||||
void sockets_cleanup();
|
||||
|
||||
class UDPSocket
|
||||
{
|
||||
public:
|
||||
UDPSocket() = default;
|
||||
|
||||
UDPSocket(bool ipv6);
|
||||
~UDPSocket();
|
||||
void Bind(Address addr);
|
||||
|
||||
bool init(bool ipv6, bool noExceptions = false);
|
||||
|
||||
// void Close();
|
||||
// bool IsOpen();
|
||||
void Send(const Address &destination, const void *data, int size);
|
||||
// Returns -1 if there is no data
|
||||
int Receive(Address &sender, void *data, int size);
|
||||
int GetHandle(); // For debugging purposes only
|
||||
void setTimeoutMs(int timeout_ms);
|
||||
// Returns true if there is data, false if timeout occurred
|
||||
bool WaitData(int timeout_ms);
|
||||
|
||||
private:
|
||||
int m_handle;
|
||||
int m_timeout_ms;
|
||||
int m_addr_family;
|
||||
};
|
Loading…
Add table
Add a link
Reference in a new issue