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Network cleanup (#6302)

* Cleanup network headers

* Move peerhandler to a specific header to reduce compilation times
* Move socket.cpp/h to network folder

* More work

* Network code cleanups

* Move socket.{cpp,h} to network folder
* Move Address object to network/address.{cpp,h}
* Move network exceptions to network/networkexceptions.h
* Client: use unique_ptr for Connection
* Server/ClientIface: use shared_ptr for Connection

* Format fixes

* Remove socket.cpp socket.h from clang-format whitelist

* Also fix NetworkPacket code style & make it under clang-format
This commit is contained in:
Loïc Blot 2017-08-24 08:28:54 +02:00 committed by GitHub
parent 928609c8bd
commit c7160cb629
27 changed files with 1059 additions and 924 deletions

View file

@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <IFileSystem.h>
#include "client.h"
#include "network/clientopcodes.h"
#include "network/connection.h"
#include "network/networkpacket.h"
#include "threading/mutex_auto_lock.h"
#include "client/renderingengine.h"
@ -83,7 +84,7 @@ Client::Client(
tsrc, this
),
m_particle_manager(&m_env),
m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, ipv6, this),
m_con(new con::Connection(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, ipv6, this)),
m_address_name(address_name),
m_server_ser_ver(SER_FMT_VER_INVALID),
m_last_chat_message_sent(time(NULL)),
@ -219,7 +220,7 @@ bool Client::isShutdown()
Client::~Client()
{
m_shutdown = true;
m_con.Disconnect();
m_con->Disconnect();
m_mesh_update_thread.stop();
m_mesh_update_thread.wait();
@ -253,8 +254,8 @@ void Client::connect(Address address, bool is_local_server)
initLocalMapSaving(address, m_address_name, is_local_server);
m_con.SetTimeoutMs(0);
m_con.Connect(address);
m_con->SetTimeoutMs(0);
m_con->Connect(address);
}
void Client::step(float dtime)
@ -787,7 +788,7 @@ void Client::Receive()
{
DSTACK(FUNCTION_NAME);
NetworkPacket pkt;
m_con.Receive(&pkt);
m_con->Receive(&pkt);
ProcessData(&pkt);
}
@ -854,7 +855,7 @@ void Client::ProcessData(NetworkPacket *pkt)
void Client::Send(NetworkPacket* pkt)
{
m_con.Send(PEER_ID_SERVER,
m_con->Send(PEER_ID_SERVER,
serverCommandFactoryTable[pkt->getCommand()].channel,
pkt,
serverCommandFactoryTable[pkt->getCommand()].reliable);
@ -1297,7 +1298,7 @@ void Client::sendPlayerPos()
u16 our_peer_id;
{
//MutexAutoLock lock(m_con_mutex); //bulk comment-out
our_peer_id = m_con.GetPeerID();
our_peer_id = m_con->GetPeerID();
}
// Set peer id if not set already
@ -1319,7 +1320,7 @@ void Client::sendPlayerItem(u16 item)
if(myplayer == NULL)
return;
u16 our_peer_id = m_con.GetPeerID();
u16 our_peer_id = m_con->GetPeerID();
// Set peer id if not set already
if(myplayer->peer_id == PEER_ID_INEXISTENT)
@ -1658,6 +1659,16 @@ ClientEvent Client::getClientEvent()
return event;
}
bool Client::connectedToServer()
{
return m_con->Connected();
}
const Address Client::getServerAddress()
{
return m_con->GetPeerAddress(PEER_ID_SERVER);
}
float Client::mediaReceiveProgress()
{
if (m_media_downloader)
@ -1768,13 +1779,13 @@ void Client::afterContentReceived()
float Client::getRTT()
{
return m_con.getPeerStat(PEER_ID_SERVER,con::AVG_RTT);
return m_con->getPeerStat(PEER_ID_SERVER,con::AVG_RTT);
}
float Client::getCurRate()
{
return (m_con.getLocalStat(con::CUR_INC_RATE) +
m_con.getLocalStat(con::CUR_DL_RATE));
return (m_con->getLocalStat(con::CUR_INC_RATE) +
m_con->getLocalStat(con::CUR_DL_RATE));
}
void Client::makeScreenshot()