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sitä sun tätä tekeillä, toimii kivasti
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19 changed files with 998 additions and 761 deletions
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@ -28,19 +28,20 @@
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// The absolute working limit is (2^15 - viewing_range).
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#define MAP_GENERATION_LIMIT (31000)
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#define MAX_SIMULTANEOUS_BLOCK_SENDS 2
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//#define MAX_SIMULTANEOUS_BLOCK_SENDS 2
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#define FULL_BLOCK_SEND_ENABLE_MIN_TIME_FROM_BUILDING 2.0
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#define LIMITED_MAX_SIMULTANEOUS_BLOCK_SENDS 1
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//#define LIMITED_MAX_SIMULTANEOUS_BLOCK_SENDS 1
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#define LIMITED_MAX_SIMULTANEOUS_BLOCK_SENDS 0
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#define MAX_SIMULTANEOUS_BLOCK_SENDS_SERVER_TOTAL 4
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// Override for the previous one when distance is low
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#define BLOCK_SEND_DISABLE_LIMITS_MAX_D 1
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//#define MAX_SIMULTANEOUS_BLOCK_SENDS_SERVER_TOTAL 4
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// Viewing range stuff
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#define FPS_DEFAULT_WANTED 30
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#define FPS_DEFAULT_MAX 60
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#define HEIGHTMAP_RANGE_NODES 300
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//#define HEIGHTMAP_RANGE_NODES 300
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//#define FREETIME_RATIO 0.2
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#define FREETIME_RATIO 0.15
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@ -56,7 +57,7 @@
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//#define ACTIVE_OBJECT_D_BLOCKS 2
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// Wether to catch all std::exceptions
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#define CATCH_UNJANDLED_EXCEPTIONS 1
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#define CATCH_UNHANDLED_EXCEPTIONS 0
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/*
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Collecting active blocks is stopped after object data
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