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GameDef compiles

This commit is contained in:
Perttu Ahola 2011-11-14 21:41:30 +02:00
parent abceeee92f
commit c6fd2986d4
49 changed files with 1168 additions and 1045 deletions

View file

@ -1,12 +1,13 @@
#include "materials.h"
#include "mapnode.h"
#include "mapnode_contentfeatures.h"
#include "tool.h"
#include "nodedef.h"
#include "tooldef.h"
DiggingProperties getDiggingProperties(u16 material, ToolDiggingProperties *tp)
DiggingProperties getDiggingProperties(u16 content, ToolDiggingProperties *tp,
INodeDefManager *nodemgr)
{
assert(tp);
MaterialProperties &mp = content_features(material).material;
const MaterialProperties &mp = nodemgr->get(content).material;
if(mp.diggability == DIGGABLE_NOT)
return DiggingProperties(false, 0, 0);
if(mp.diggability == DIGGABLE_CONSTANT)