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GameDef compiles

This commit is contained in:
Perttu Ahola 2011-11-14 21:41:30 +02:00
parent abceeee92f
commit c6fd2986d4
49 changed files with 1168 additions and 1045 deletions

View file

@ -590,8 +590,7 @@ public:
Update the faces of the given block and blocks on the
leading edge, without threading. Rarely used.
*/
void updateMeshes(v3s16 blockpos, u32 daynight_ratio,
ITextureSource *tsrc);
void updateMeshes(v3s16 blockpos, u32 daynight_ratio);
// Update meshes that touch the node
//void updateNodeMeshes(v3s16 nodepos, u32 daynight_ratio);