1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-06-27 16:36:03 +00:00

GameDef compiles

This commit is contained in:
Perttu Ahola 2011-11-14 21:41:30 +02:00
parent abceeee92f
commit c6fd2986d4
49 changed files with 1168 additions and 1045 deletions

View file

@ -434,7 +434,7 @@ Doing currently:
#include "settings.h"
#include "profiler.h"
#include "log.h"
#include "mapnode_contentfeatures.h" // For init_contentfeatures
#include "nodedef.h" // For init_contentfeatures
#include "content_mapnode.h" // For content_mapnode_init
/*
@ -1272,10 +1272,6 @@ int main(int argc, char *argv[])
These are needed for unit tests at least.
*/
// Initialize content feature table without textures
init_contentfeatures(NULL);
// Initialize mapnode content without textures
content_mapnode_init(NULL);
// Must be called before texturesource is created
// (for texture atlas making)
init_mineral();