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Rework Settings to support arbitrary hierarchies (#11352)

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sfan5 2021-06-23 15:22:31 +02:00 committed by GitHub
parent cec0dfcbbd
commit c60a146e22
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GPG key ID: 4AEE18F83AFDEB23
7 changed files with 164 additions and 71 deletions

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@ -26,15 +26,24 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "map_settings_manager.h"
MapSettingsManager::MapSettingsManager(const std::string &map_meta_path):
m_map_meta_path(map_meta_path)
m_map_meta_path(map_meta_path),
m_hierarchy(g_settings)
{
m_map_settings = Settings::createLayer(SL_MAP, "[end_of_params]");
Mapgen::setDefaultSettings(Settings::getLayer(SL_DEFAULTS));
/*
* We build our own hierarchy which falls back to the global one.
* It looks as follows: (lowest prio first)
* 0: whatever is picked up from g_settings (incl. engine defaults)
* 1: defaults set by scripts (override_meta = false)
* 2: settings present in map_meta.txt or overriden by scripts
*/
m_defaults = new Settings("", &m_hierarchy, 1);
m_map_settings = new Settings("[end_of_params]", &m_hierarchy, 2);
}
MapSettingsManager::~MapSettingsManager()
{
delete m_defaults;
delete m_map_settings;
delete mapgen_params;
}
@ -43,14 +52,13 @@ MapSettingsManager::~MapSettingsManager()
bool MapSettingsManager::getMapSetting(
const std::string &name, std::string *value_out)
{
// Get from map_meta.txt, then try from all other sources
// Try getting it normally first
if (m_map_settings->getNoEx(name, *value_out))
return true;
// Compatibility kludge
// If not we may have to resolve some compatibility kludges
if (name == "seed")
return Settings::getLayer(SL_GLOBAL)->getNoEx("fixed_map_seed", *value_out);
return false;
}
@ -72,7 +80,7 @@ bool MapSettingsManager::setMapSetting(
if (override_meta)
m_map_settings->set(name, value);
else
Settings::getLayer(SL_GLOBAL)->set(name, value);
m_defaults->set(name, value);
return true;
}
@ -87,7 +95,7 @@ bool MapSettingsManager::setMapSettingNoiseParams(
if (override_meta)
m_map_settings->setNoiseParams(name, *value);
else
Settings::getLayer(SL_GLOBAL)->setNoiseParams(name, *value);
m_defaults->setNoiseParams(name, *value);
return true;
}
@ -146,15 +154,8 @@ MapgenParams *MapSettingsManager::makeMapgenParams()
if (mapgen_params)
return mapgen_params;
assert(m_map_settings != NULL);
// At this point, we have (in order of precedence):
// 1). SL_MAP containing map_meta.txt settings or
// explicit overrides from scripts
// 2). SL_GLOBAL containing all user-specified config file
// settings
// 3). SL_DEFAULTS containing any low-priority settings from
// scripts, e.g. mods using Lua as an enhanced config file)
assert(m_map_settings);
assert(m_defaults);
// Now, get the mapgen type so we can create the appropriate MapgenParams
std::string mg_name;