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Move std::tie out of headers

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DS 2024-09-14 12:10:11 +02:00 committed by GitHub
parent a6219ab955
commit c54f5a2137
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4 changed files with 45 additions and 41 deletions

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@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "log.h"
#include "util/serialize.h"
#include <sstream>
#include <tuple>
static const video::SColor NULL_BGCOLOR{0, 1, 1, 1};
@ -85,6 +86,27 @@ std::string ObjectProperties::dump() const
return os.str();
}
static auto tie(const ObjectProperties &o)
{
// Make sure to add new members to this list!
return std::tie(
o.textures, o.colors, o.collisionbox, o.selectionbox, o.visual, o.mesh,
o.damage_texture_modifier, o.nametag, o.infotext, o.wield_item, o.visual_size,
o.nametag_color, o.nametag_bgcolor, o.spritediv, o.initial_sprite_basepos,
o.stepheight, o.automatic_rotate, o.automatic_face_movement_dir_offset,
o.automatic_face_movement_max_rotation_per_sec, o.eye_height, o.zoom_fov,
o.hp_max, o.breath_max, o.glow, o.pointable, o.physical, o.collideWithObjects,
o.rotate_selectionbox, o.is_visible, o.makes_footstep_sound,
o.automatic_face_movement_dir, o.backface_culling, o.static_save, o.use_texture_alpha,
o.shaded, o.show_on_minimap
);
}
bool ObjectProperties::operator==(const ObjectProperties &other) const
{
return tie(*this) == tie(other);
}
bool ObjectProperties::validate()
{
const char *func = "ObjectProperties::validate(): ";