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IGUIFont / CGUITTFont code cleanups (#15581)

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sfan5 2024-12-23 12:49:47 +01:00 committed by GitHub
parent 0bfd9bc09e
commit c49ff76955
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GPG key ID: B5690EEEBB952194
12 changed files with 135 additions and 626 deletions

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@ -53,141 +53,6 @@ CGUIFont::~CGUIFont()
}
}
#if 0
//! loads a font file from xml
bool CGUIFont::load(io::IXMLReader* xml, const io::path& directory)
{
if (!SpriteBank)
return false;
SpriteBank->clear();
while (xml->read())
{
if (io::EXN_ELEMENT == xml->getNodeType())
{
if (core::stringw(L"Texture") == xml->getNodeName())
{
// add a texture
core::stringc fn = xml->getAttributeValue(L"filename");
u32 i = (u32)xml->getAttributeValueAsInt(L"index");
core::stringw alpha = xml->getAttributeValue(L"hasAlpha");
while (i+1 > SpriteBank->getTextureCount())
SpriteBank->addTexture(0);
bool flags[3];
pushTextureCreationFlags(flags);
// load texture
io::path textureFullName = core::mergeFilename(directory, fn);
SpriteBank->setTexture(i, Driver->getTexture(textureFullName));
popTextureCreationFlags(flags);
// couldn't load texture, abort.
if (!SpriteBank->getTexture(i))
{
os::Printer::log("Unable to load all textures in the font, aborting", ELL_ERROR);
return false;
}
else
{
// colorkey texture rather than alpha channel?
if (alpha == core::stringw("false"))
Driver->makeColorKeyTexture(SpriteBank->getTexture(i), core::position2di(0,0));
}
}
else if (core::stringw(L"c") == xml->getNodeName())
{
// adding a character to this font
SFontArea a;
SGUISpriteFrame f;
SGUISprite s;
core::rect<s32> rectangle;
a.underhang = xml->getAttributeValueAsInt(L"u");
a.overhang = xml->getAttributeValueAsInt(L"o");
a.spriteno = SpriteBank->getSprites().size();
s32 texno = xml->getAttributeValueAsInt(L"i");
// parse rectangle
core::stringc rectstr = xml->getAttributeValue(L"r");
wchar_t ch = xml->getAttributeValue(L"c")[0];
const c8 *c = rectstr.c_str();
s32 val;
val = 0;
while (*c >= '0' && *c <= '9')
{
val *= 10;
val += *c - '0';
c++;
}
rectangle.UpperLeftCorner.X = val;
while (*c == L' ' || *c == L',') c++;
val = 0;
while (*c >= '0' && *c <= '9')
{
val *= 10;
val += *c - '0';
c++;
}
rectangle.UpperLeftCorner.Y = val;
while (*c == L' ' || *c == L',') c++;
val = 0;
while (*c >= '0' && *c <= '9')
{
val *= 10;
val += *c - '0';
c++;
}
rectangle.LowerRightCorner.X = val;
while (*c == L' ' || *c == L',') c++;
val = 0;
while (*c >= '0' && *c <= '9')
{
val *= 10;
val += *c - '0';
c++;
}
rectangle.LowerRightCorner.Y = val;
CharacterMap.emplace(ch, Areas.size());
// make frame
f.rectNumber = SpriteBank->getPositions().size();
f.textureNumber = texno;
// add frame to sprite
s.Frames.push_back(f);
s.frameTime = 0;
// add rectangle to sprite bank
SpriteBank->getPositions().push_back(rectangle);
a.width = rectangle.getWidth();
// add sprite to sprite bank
SpriteBank->getSprites().push_back(s);
// add character to font
Areas.push_back(a);
}
}
}
// set bad character
WrongCharacter = getAreaFromCharacter(L' ');
setMaxHeight();
return true;
}
#endif
void CGUIFont::setMaxHeight()
{
if (!SpriteBank)
@ -365,17 +230,15 @@ void CGUIFont::setKerningWidth(s32 kerning)
GlobalKerningWidth = kerning;
}
//! set an Pixel Offset on Drawing ( scale position on width )
s32 CGUIFont::getKerningWidth(const wchar_t *thisLetter, const wchar_t *previousLetter) const
core::vector2di CGUIFont::getKerning(const wchar_t thisLetter, const wchar_t previousLetter) const
{
s32 ret = GlobalKerningWidth;
core::vector2di ret(GlobalKerningWidth, GlobalKerningHeight);
if (thisLetter) {
ret += Areas[getAreaFromCharacter(*thisLetter)].overhang;
ret.X += Areas[getAreaFromCharacter(thisLetter)].overhang;
if (previousLetter) {
ret += Areas[getAreaFromCharacter(*previousLetter)].underhang;
}
if (previousLetter)
ret.X += Areas[getAreaFromCharacter(previousLetter)].underhang;
}
return ret;
@ -387,12 +250,6 @@ void CGUIFont::setKerningHeight(s32 kerning)
GlobalKerningHeight = kerning;
}
//! set an Pixel Offset on Drawing ( scale position on height )
s32 CGUIFont::getKerningHeight() const
{
return GlobalKerningHeight;
}
//! returns the sprite number from a given character
u32 CGUIFont::getSpriteNoFromChar(const wchar_t *c) const
{