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Shadow mapping render pass (#11244)

Co-authored-by: x2048 <codeforsmile@gmail.com>
This commit is contained in:
Liso 2021-06-06 18:51:21 +02:00 committed by GitHub
parent 46f42e15c4
commit c47313db65
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35 changed files with 2624 additions and 38 deletions

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@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#pragma once
#include "irrlichttypes_extrabloated.h"
class ShadowRenderer;
class Camera;
class Client;
class Hud;
@ -47,6 +48,8 @@ protected:
Minimap *mapper;
Hud *hud;
ShadowRenderer *shadow_renderer;
void updateScreenSize();
virtual void initTextures() {}
virtual void clearTextures() {}
@ -72,4 +75,6 @@ public:
bool _draw_wield_tool, bool _draw_crosshair);
inline v2u32 getVirtualSize() const { return virtual_size; }
ShadowRenderer *get_shadow_renderer() { return shadow_renderer; };
};