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[CSM] Fix and improve minetest.get_language()

Previously this method would accidentally reset the locale
and break everything.
This commit is contained in:
sfan5 2019-11-09 16:15:05 +01:00
parent 2c4cf508a9
commit c44318a253
3 changed files with 21 additions and 9 deletions

View file

@ -634,7 +634,9 @@ Minetest namespace reference
the trailing separator. This is useful to load additional Lua files
contained in your mod:
e.g. `dofile(minetest.get_modpath(minetest.get_current_modname()) .. "stuff.lua")`
* `minetest.get_language()`: returns the currently set gettext language.
* `minetest.get_language()`: returns two strings
* the current gettext locale
* the current language code (the same as used for client-side translations)
* `minetest.get_version()`: returns a table containing components of the
engine version. Components:
* `project`: Name of the project, eg, "Minetest"