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Use "core" namespace internally

This commit is contained in:
ShadowNinja 2014-04-27 21:02:48 -04:00
parent 1cd512913e
commit c4359ff65c
45 changed files with 812 additions and 843 deletions

View file

@ -62,13 +62,13 @@ void ScriptApiServer::getAuthHandler()
{
lua_State *L = getStack();
lua_getglobal(L, "minetest");
lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_auth_handler");
if (lua_isnil(L, -1)){
lua_pop(L, 1);
lua_getfield(L, -1, "builtin_auth_handler");
}
lua_remove(L, -2); // Remove minetest
lua_remove(L, -2); // Remove core
if (lua_type(L, -1) != LUA_TTABLE)
throw LuaError("Authentication handler table not valid");
}
@ -130,8 +130,8 @@ bool ScriptApiServer::on_chat_message(const std::string &name,
{
SCRIPTAPI_PRECHECKHEADER
// Get minetest.registered_on_chat_messages
lua_getglobal(L, "minetest");
// Get core.registered_on_chat_messages
lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_on_chat_messages");
// Call callbacks
lua_pushstring(L, name.c_str());
@ -146,7 +146,7 @@ void ScriptApiServer::on_shutdown()
SCRIPTAPI_PRECHECKHEADER
// Get registered shutdown hooks
lua_getglobal(L, "minetest");
lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_on_shutdown");
// Call callbacks
script_run_callbacks(L, 0, RUN_CALLBACKS_MODE_FIRST);