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Use "core" namespace internally

This commit is contained in:
ShadowNinja 2014-04-27 21:02:48 -04:00
parent 1cd512913e
commit c4359ff65c
45 changed files with 812 additions and 843 deletions

View file

@ -13,7 +13,7 @@ end
-- Item definition helpers
--
function minetest.inventorycube(img1, img2, img3)
function core.inventorycube(img1, img2, img3)
img2 = img2 or img1
img3 = img3 or img1
return "[inventorycube"
@ -22,7 +22,7 @@ function minetest.inventorycube(img1, img2, img3)
.. "{" .. img3:gsub("%^", "&")
end
function minetest.get_pointed_thing_position(pointed_thing, above)
function core.get_pointed_thing_position(pointed_thing, above)
if pointed_thing.type == "node" then
if above then
-- The position where a node would be placed
@ -43,7 +43,7 @@ function minetest.get_pointed_thing_position(pointed_thing, above)
end
end
function minetest.dir_to_facedir(dir, is6d)
function core.dir_to_facedir(dir, is6d)
--account for y if requested
if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
@ -96,7 +96,7 @@ function minetest.dir_to_facedir(dir, is6d)
end
end
function minetest.facedir_to_dir(facedir)
function core.facedir_to_dir(facedir)
--a table of possible dirs
return ({{x=0, y=0, z=1},
{x=1, y=0, z=0},
@ -117,7 +117,7 @@ function minetest.facedir_to_dir(facedir)
[facedir]]
end
function minetest.dir_to_wallmounted(dir)
function core.dir_to_wallmounted(dir)
if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
if dir.y < 0 then
return 1
@ -139,7 +139,7 @@ function minetest.dir_to_wallmounted(dir)
end
end
function minetest.get_node_drops(nodename, toolname)
function core.get_node_drops(nodename, toolname)
local drop = ItemStack({name=nodename}):get_definition().drop
if drop == nil then
-- default drop
@ -188,7 +188,7 @@ function minetest.get_node_drops(nodename, toolname)
return got_items
end
function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
function core.item_place_node(itemstack, placer, pointed_thing, param2)
local item = itemstack:peek_item()
local def = itemstack:get_definition()
if def.type ~= "node" or pointed_thing.type ~= "node" then
@ -196,24 +196,24 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
end
local under = pointed_thing.under
local oldnode_under = minetest.get_node_or_nil(under)
local oldnode_under = core.get_node_or_nil(under)
local above = pointed_thing.above
local oldnode_above = minetest.get_node_or_nil(above)
local oldnode_above = core.get_node_or_nil(above)
if not oldnode_under or not oldnode_above then
minetest.log("info", placer:get_player_name() .. " tried to place"
.. " node in unloaded position " .. minetest.pos_to_string(above))
core.log("info", placer:get_player_name() .. " tried to place"
.. " node in unloaded position " .. core.pos_to_string(above))
return itemstack, false
end
local olddef_under = ItemStack({name=oldnode_under.name}):get_definition()
olddef_under = olddef_under or minetest.nodedef_default
olddef_under = olddef_under or core.nodedef_default
local olddef_above = ItemStack({name=oldnode_above.name}):get_definition()
olddef_above = olddef_above or minetest.nodedef_default
olddef_above = olddef_above or core.nodedef_default
if not olddef_above.buildable_to and not olddef_under.buildable_to then
minetest.log("info", placer:get_player_name() .. " tried to place"
.. " node in invalid position " .. minetest.pos_to_string(above)
core.log("info", placer:get_player_name() .. " tried to place"
.. " node in invalid position " .. core.pos_to_string(above)
.. ", replacing " .. oldnode_above.name)
return itemstack, false
end
@ -223,23 +223,23 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
-- If node under is buildable_to, place into it instead (eg. snow)
if olddef_under.buildable_to then
minetest.log("info", "node under is buildable to")
core.log("info", "node under is buildable to")
place_to = {x = under.x, y = under.y, z = under.z}
end
if minetest.is_protected(place_to, placer:get_player_name()) then
minetest.log("action", placer:get_player_name()
if core.is_protected(place_to, placer:get_player_name()) then
core.log("action", placer:get_player_name()
.. " tried to place " .. def.name
.. " at protected position "
.. minetest.pos_to_string(place_to))
minetest.record_protection_violation(place_to, placer:get_player_name())
.. core.pos_to_string(place_to))
core.record_protection_violation(place_to, placer:get_player_name())
return itemstack
end
minetest.log("action", placer:get_player_name() .. " places node "
.. def.name .. " at " .. minetest.pos_to_string(place_to))
core.log("action", placer:get_player_name() .. " places node "
.. def.name .. " at " .. core.pos_to_string(place_to))
local oldnode = minetest.get_node(place_to)
local oldnode = core.get_node(place_to)
local newnode = {name = def.name, param1 = 0, param2 = param2}
-- Calculate direction for wall mounted stuff like torches and signs
@ -249,7 +249,7 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
y = under.y - above.y,
z = under.z - above.z
}
newnode.param2 = minetest.dir_to_wallmounted(dir)
newnode.param2 = core.dir_to_wallmounted(dir)
-- Calculate the direction for furnaces and chests and stuff
elseif def.paramtype2 == 'facedir' and not param2 then
local placer_pos = placer:getpos()
@ -259,21 +259,21 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
y = above.y - placer_pos.y,
z = above.z - placer_pos.z
}
newnode.param2 = minetest.dir_to_facedir(dir)
minetest.log("action", "facedir: " .. newnode.param2)
newnode.param2 = core.dir_to_facedir(dir)
core.log("action", "facedir: " .. newnode.param2)
end
end
-- Check if the node is attached and if it can be placed there
if minetest.get_item_group(def.name, "attached_node") ~= 0 and
if core.get_item_group(def.name, "attached_node") ~= 0 and
not check_attached_node(place_to, newnode) then
minetest.log("action", "attached node " .. def.name ..
" can not be placed at " .. minetest.pos_to_string(place_to))
core.log("action", "attached node " .. def.name ..
" can not be placed at " .. core.pos_to_string(place_to))
return itemstack, false
end
-- Add node and update
minetest.add_node(place_to, newnode)
core.add_node(place_to, newnode)
local take_item = true
@ -290,7 +290,7 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
-- Run script hook
local _, callback
for _, callback in ipairs(minetest.registered_on_placenodes) do
for _, callback in ipairs(core.registered_on_placenodes) do
-- Deepcopy pos, node and pointed_thing because callback can modify them
local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
@ -307,38 +307,38 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
return itemstack, true
end
function minetest.item_place_object(itemstack, placer, pointed_thing)
local pos = minetest.get_pointed_thing_position(pointed_thing, true)
function core.item_place_object(itemstack, placer, pointed_thing)
local pos = core.get_pointed_thing_position(pointed_thing, true)
if pos ~= nil then
local item = itemstack:take_item()
minetest.add_item(pos, item)
core.add_item(pos, item)
end
return itemstack
end
function minetest.item_place(itemstack, placer, pointed_thing, param2)
function core.item_place(itemstack, placer, pointed_thing, param2)
-- Call on_rightclick if the pointed node defines it
if pointed_thing.type == "node" and placer and
not placer:get_player_control().sneak then
local n = minetest.get_node(pointed_thing.under)
local n = core.get_node(pointed_thing.under)
local nn = n.name
if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n,
if core.registered_nodes[nn] and core.registered_nodes[nn].on_rightclick then
return core.registered_nodes[nn].on_rightclick(pointed_thing.under, n,
placer, itemstack, pointed_thing) or itemstack, false
end
end
if itemstack:get_definition().type == "node" then
return minetest.item_place_node(itemstack, placer, pointed_thing, param2)
return core.item_place_node(itemstack, placer, pointed_thing, param2)
end
return itemstack
end
function minetest.item_drop(itemstack, dropper, pos)
function core.item_drop(itemstack, dropper, pos)
if dropper.get_player_name then
local v = dropper:get_look_dir()
local p = {x=pos.x+v.x, y=pos.y+1.5+v.y, z=pos.z+v.z}
local obj = minetest.add_item(p, itemstack)
local obj = core.add_item(p, itemstack)
if obj then
v.x = v.x*2
v.y = v.y*2 + 1
@ -346,12 +346,12 @@ function minetest.item_drop(itemstack, dropper, pos)
obj:setvelocity(v)
end
else
minetest.add_item(pos, itemstack)
core.add_item(pos, itemstack)
end
return ItemStack("")
end
function minetest.item_eat(hp_change, replace_with_item)
function core.item_eat(hp_change, replace_with_item)
return function(itemstack, user, pointed_thing) -- closure
if itemstack:take_item() ~= nil then
user:set_hp(user:get_hp() + hp_change)
@ -361,9 +361,9 @@ function minetest.item_eat(hp_change, replace_with_item)
end
end
function minetest.node_punch(pos, node, puncher, pointed_thing)
function core.node_punch(pos, node, puncher, pointed_thing)
-- Run script hook
for _, callback in ipairs(minetest.registered_on_punchnodes) do
for _, callback in ipairs(core.registered_on_punchnodes) do
-- Copy pos and node because callback can modify them
local pos_copy = vector.new(pos)
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
@ -372,7 +372,7 @@ function minetest.node_punch(pos, node, puncher, pointed_thing)
end
end
function minetest.handle_node_drops(pos, drops, digger)
function core.handle_node_drops(pos, drops, digger)
-- Add dropped items to object's inventory
if digger:get_inventory() then
local _, dropped_item
@ -384,59 +384,59 @@ function minetest.handle_node_drops(pos, drops, digger)
y = pos.y + math.random()/2-0.25,
z = pos.z + math.random()/2-0.25,
}
minetest.add_item(p, left)
core.add_item(p, left)
end
end
end
end
function minetest.node_dig(pos, node, digger)
function core.node_dig(pos, node, digger)
local def = ItemStack({name=node.name}):get_definition()
if not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
minetest.log("info", digger:get_player_name() .. " tried to dig "
core.log("info", digger:get_player_name() .. " tried to dig "
.. node.name .. " which is not diggable "
.. minetest.pos_to_string(pos))
.. core.pos_to_string(pos))
return
end
if minetest.is_protected(pos, digger:get_player_name()) then
minetest.log("action", digger:get_player_name()
if core.is_protected(pos, digger:get_player_name()) then
core.log("action", digger:get_player_name()
.. " tried to dig " .. node.name
.. " at protected position "
.. minetest.pos_to_string(pos))
minetest.record_protection_violation(pos, digger:get_player_name())
.. core.pos_to_string(pos))
core.record_protection_violation(pos, digger:get_player_name())
return
end
minetest.log('action', digger:get_player_name() .. " digs "
.. node.name .. " at " .. minetest.pos_to_string(pos))
core.log('action', digger:get_player_name() .. " digs "
.. node.name .. " at " .. core.pos_to_string(pos))
local wielded = digger:get_wielded_item()
local drops = minetest.get_node_drops(node.name, wielded:get_name())
local drops = core.get_node_drops(node.name, wielded:get_name())
local wdef = wielded:get_definition()
local tp = wielded:get_tool_capabilities()
local dp = minetest.get_dig_params(def.groups, tp)
local dp = core.get_dig_params(def.groups, tp)
if wdef and wdef.after_use then
wielded = wdef.after_use(wielded, digger, node, dp) or wielded
else
-- Wear out tool
if not minetest.setting_getbool("creative_mode") then
if not core.setting_getbool("creative_mode") then
wielded:add_wear(dp.wear)
end
end
digger:set_wielded_item(wielded)
-- Handle drops
minetest.handle_node_drops(pos, drops, digger)
core.handle_node_drops(pos, drops, digger)
local oldmetadata = nil
if def.after_dig_node then
oldmetadata = minetest.get_meta(pos):to_table()
oldmetadata = core.get_meta(pos):to_table()
end
-- Remove node and update
minetest.remove_node(pos)
core.remove_node(pos)
-- Run callback
if def.after_dig_node then
@ -448,7 +448,7 @@ function minetest.node_dig(pos, node, digger)
-- Run script hook
local _, callback
for _, callback in ipairs(minetest.registered_on_dignodes) do
for _, callback in ipairs(core.registered_on_dignodes) do
-- Copy pos and node because callback can modify them
local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
@ -456,7 +456,7 @@ function minetest.node_dig(pos, node, digger)
end
end
-- This is used to allow mods to redefine minetest.item_place and so on
-- This is used to allow mods to redefine core.item_place and so on
-- NOTE: This is not the preferred way. Preferred way is to provide enough
-- callbacks to not require redefining global functions. -celeron55
local function redef_wrapper(table, name)
@ -469,7 +469,7 @@ end
-- Item definition defaults
--
minetest.nodedef_default = {
core.nodedef_default = {
-- Item properties
type="node",
-- name intentionally not defined here
@ -485,20 +485,20 @@ minetest.nodedef_default = {
node_placement_prediction = nil,
-- Interaction callbacks
on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
on_place = redef_wrapper(core, 'item_place'), -- core.item_place
on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
on_use = nil,
can_dig = nil,
on_punch = redef_wrapper(minetest, 'node_punch'), -- minetest.node_punch
on_punch = redef_wrapper(core, 'node_punch'), -- core.node_punch
on_rightclick = nil,
on_dig = redef_wrapper(minetest, 'node_dig'), -- minetest.node_dig
on_dig = redef_wrapper(core, 'node_dig'), -- core.node_dig
on_receive_fields = nil,
on_metadata_inventory_move = minetest.node_metadata_inventory_move_allow_all,
on_metadata_inventory_offer = minetest.node_metadata_inventory_offer_allow_all,
on_metadata_inventory_take = minetest.node_metadata_inventory_take_allow_all,
on_metadata_inventory_move = core.node_metadata_inventory_move_allow_all,
on_metadata_inventory_offer = core.node_metadata_inventory_offer_allow_all,
on_metadata_inventory_take = core.node_metadata_inventory_take_allow_all,
-- Node properties
drawtype = "normal",
@ -533,7 +533,7 @@ minetest.nodedef_default = {
legacy_wallmounted = false,
}
minetest.craftitemdef_default = {
core.craftitemdef_default = {
type="craft",
-- name intentionally not defined here
description = "",
@ -546,12 +546,12 @@ minetest.craftitemdef_default = {
tool_capabilities = nil,
-- Interaction callbacks
on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
on_place = redef_wrapper(core, 'item_place'), -- core.item_place
on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
on_use = nil,
}
minetest.tooldef_default = {
core.tooldef_default = {
type="tool",
-- name intentionally not defined here
description = "",
@ -564,12 +564,12 @@ minetest.tooldef_default = {
tool_capabilities = nil,
-- Interaction callbacks
on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
on_place = redef_wrapper(core, 'item_place'), -- core.item_place
on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
on_use = nil,
}
minetest.noneitemdef_default = { -- This is used for the hand and unknown items
core.noneitemdef_default = { -- This is used for the hand and unknown items
type="none",
-- name intentionally not defined here
description = "",
@ -582,7 +582,7 @@ minetest.noneitemdef_default = { -- This is used for the hand and unknown items
tool_capabilities = nil,
-- Interaction callbacks
on_place = redef_wrapper(minetest, 'item_place'),
on_place = redef_wrapper(core, 'item_place'),
on_drop = nil,
on_use = nil,
}