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Use "core" namespace internally

This commit is contained in:
ShadowNinja 2014-04-27 21:02:48 -04:00
parent 1cd512913e
commit c4359ff65c
45 changed files with 812 additions and 843 deletions

View file

@ -4,7 +4,7 @@
-- Falling stuff
--
minetest.register_entity(":__builtin:falling_node", {
core.register_entity(":__builtin:falling_node", {
initial_properties = {
physical = true,
collide_with_objects = false,
@ -26,9 +26,9 @@ minetest.register_entity(":__builtin:falling_node", {
end
local item_texture = nil
local item_type = ""
if minetest.registered_items[itemname] then
item_texture = minetest.registered_items[itemname].inventory_image
item_type = minetest.registered_items[itemname].type
if core.registered_items[itemname] then
item_texture = core.registered_items[itemname].inventory_image
item_type = core.registered_items[itemname].type
end
prop = {
is_visible = true,
@ -53,12 +53,12 @@ minetest.register_entity(":__builtin:falling_node", {
-- Turn to actual sand when collides to ground or just move
local pos = self.object:getpos()
local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
local bcn = minetest.get_node(bcp)
local bcd = minetest.registered_nodes[bcn.name]
local bcn = core.get_node(bcp)
local bcd = core.registered_nodes[bcn.name]
-- Note: walkable is in the node definition, not in item groups
if not bcd or
(bcd.walkable or
(minetest.get_item_group(self.node.name, "float") ~= 0 and
(core.get_item_group(self.node.name, "float") ~= 0 and
bcd.liquidtype ~= "none")) then
if bcd and bcd.leveled and
bcn.name == self.node.name then
@ -66,38 +66,38 @@ minetest.register_entity(":__builtin:falling_node", {
if addlevel == nil or addlevel <= 0 then
addlevel = bcd.leveled
end
if minetest.add_node_level(bcp, addlevel) == 0 then
if core.add_node_level(bcp, addlevel) == 0 then
self.object:remove()
return
end
elseif bcd and bcd.buildable_to and
(minetest.get_item_group(self.node.name, "float") == 0 or
(core.get_item_group(self.node.name, "float") == 0 or
bcd.liquidtype == "none") then
minetest.remove_node(bcp)
core.remove_node(bcp)
return
end
local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
-- Check what's here
local n2 = minetest.get_node(np)
local n2 = core.get_node(np)
-- If it's not air or liquid, remove node and replace it with
-- it's drops
if n2.name ~= "air" and (not minetest.registered_nodes[n2.name] or
minetest.registered_nodes[n2.name].liquidtype == "none") then
local drops = minetest.get_node_drops(n2.name, "")
minetest.remove_node(np)
if n2.name ~= "air" and (not core.registered_nodes[n2.name] or
core.registered_nodes[n2.name].liquidtype == "none") then
local drops = core.get_node_drops(n2.name, "")
core.remove_node(np)
-- Add dropped items
local _, dropped_item
for _, dropped_item in ipairs(drops) do
minetest.add_item(np, dropped_item)
core.add_item(np, dropped_item)
end
-- Run script hook
local _, callback
for _, callback in ipairs(minetest.registered_on_dignodes) do
for _, callback in ipairs(core.registered_on_dignodes) do
callback(np, n2, nil)
end
end
-- Create node and remove entity
minetest.add_node(np, self.node)
core.add_node(np, self.node)
self.object:remove()
nodeupdate(np)
else
@ -107,25 +107,25 @@ minetest.register_entity(":__builtin:falling_node", {
})
function spawn_falling_node(p, node)
obj = minetest.add_entity(p, "__builtin:falling_node")
obj = core.add_entity(p, "__builtin:falling_node")
obj:get_luaentity():set_node(node)
end
function drop_attached_node(p)
local nn = minetest.get_node(p).name
minetest.remove_node(p)
for _,item in ipairs(minetest.get_node_drops(nn, "")) do
local nn = core.get_node(p).name
core.remove_node(p)
for _,item in ipairs(core.get_node_drops(nn, "")) do
local pos = {
x = p.x + math.random()/2 - 0.25,
y = p.y + math.random()/2 - 0.25,
z = p.z + math.random()/2 - 0.25,
}
minetest.add_item(pos, item)
core.add_item(pos, item)
end
end
function check_attached_node(p, n)
local def = minetest.registered_nodes[n.name]
local def = core.registered_nodes[n.name]
local d = {x=0, y=0, z=0}
if def.paramtype2 == "wallmounted" then
if n.param2 == 0 then
@ -145,8 +145,8 @@ function check_attached_node(p, n)
d.y = -1
end
local p2 = {x=p.x+d.x, y=p.y+d.y, z=p.z+d.z}
local nn = minetest.get_node(p2).name
local def2 = minetest.registered_nodes[nn]
local nn = core.get_node(p2).name
local def2 = core.registered_nodes[nn]
if def2 and not def2.walkable then
return false
end
@ -158,28 +158,30 @@ end
--
function nodeupdate_single(p, delay)
n = minetest.get_node(p)
if minetest.get_item_group(n.name, "falling_node") ~= 0 then
n = core.get_node(p)
if core.get_item_group(n.name, "falling_node") ~= 0 then
p_bottom = {x=p.x, y=p.y-1, z=p.z}
n_bottom = minetest.get_node(p_bottom)
n_bottom = core.get_node(p_bottom)
-- Note: walkable is in the node definition, not in item groups
if minetest.registered_nodes[n_bottom.name] and
(minetest.get_item_group(n.name, "float") == 0 or minetest.registered_nodes[n_bottom.name].liquidtype == "none") and
(n.name ~= n_bottom.name or (minetest.registered_nodes[n_bottom.name].leveled and minetest.env:get_node_level(p_bottom) < minetest.env:get_node_max_level(p_bottom))) and
(not minetest.registered_nodes[n_bottom.name].walkable or
minetest.registered_nodes[n_bottom.name].buildable_to) then
if core.registered_nodes[n_bottom.name] and
(core.get_item_group(n.name, "float") == 0 or
core.registered_nodes[n_bottom.name].liquidtype == "none") and
(n.name ~= n_bottom.name or (core.registered_nodes[n_bottom.name].leveled and
core.get_node_level(p_bottom) < core.get_node_max_level(p_bottom))) and
(not core.registered_nodes[n_bottom.name].walkable or
core.registered_nodes[n_bottom.name].buildable_to) then
if delay then
minetest.after(0.1, nodeupdate_single, {x=p.x, y=p.y, z=p.z}, false)
core.after(0.1, nodeupdate_single, {x=p.x, y=p.y, z=p.z}, false)
else
n.level = minetest.env:get_node_level(p)
minetest.remove_node(p)
n.level = core.env:get_node_level(p)
core.remove_node(p)
spawn_falling_node(p, n)
nodeupdate(p)
end
end
end
if minetest.get_item_group(n.name, "attached_node") ~= 0 then
if core.get_item_group(n.name, "attached_node") ~= 0 then
if not check_attached_node(p, n) then
drop_attached_node(p)
nodeupdate(p)
@ -209,9 +211,9 @@ end
function on_placenode(p, node)
nodeupdate(p)
end
minetest.register_on_placenode(on_placenode)
core.register_on_placenode(on_placenode)
function on_dignode(p, node)
nodeupdate(p)
end
minetest.register_on_dignode(on_dignode)
core.register_on_dignode(on_dignode)