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https://github.com/luanti-org/luanti.git
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Modernize various files (src/m*) (#6267)
* Modernize various files (src/m*) * range-based for loops * code style * C++ headers instead of C headers * Default operators * empty function Thanks to clang-tidy
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parent
fb196be8cf
commit
c427533389
34 changed files with 254 additions and 355 deletions
107
src/mods.cpp
107
src/mods.cpp
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@ -41,7 +41,7 @@ static bool parseDependsLine(std::istream &is,
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--pos;
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}
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dep = trim(dep.substr(0, pos));
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return dep != "";
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return !dep.empty();
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}
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void parseModContents(ModSpec &spec)
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@ -91,13 +91,13 @@ std::map<std::string, ModSpec> getModsInPath(std::string path, bool part_of_modp
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std::map<std::string, ModSpec> result;
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std::vector<fs::DirListNode> dirlist = fs::GetDirListing(path);
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for(u32 j=0; j<dirlist.size(); j++){
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if(!dirlist[j].dir)
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for (const fs::DirListNode &dln : dirlist) {
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if(!dln.dir)
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continue;
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std::string modname = dirlist[j].name;
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const std::string &modname = dln.name;
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// Ignore all directories beginning with a ".", especially
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// VCS directories like ".git" or ".svn"
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if(modname[0] == '.')
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if (modname[0] == '.')
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continue;
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std::string modpath = path + DIR_DELIM + modname;
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@ -112,12 +112,9 @@ std::map<std::string, ModSpec> getModsInPath(std::string path, bool part_of_modp
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std::vector<ModSpec> flattenMods(std::map<std::string, ModSpec> mods)
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{
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std::vector<ModSpec> result;
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for(std::map<std::string,ModSpec>::iterator it = mods.begin();
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it != mods.end(); ++it)
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{
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ModSpec mod = (*it).second;
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if(mod.is_modpack)
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{
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for (const auto &it : mods) {
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const ModSpec &mod = it.second;
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if (mod.is_modpack) {
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std::vector<ModSpec> content = flattenMods(mod.modpack_content);
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result.reserve(result.size() + content.size());
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result.insert(result.end(),content.begin(),content.end());
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@ -131,23 +128,16 @@ std::vector<ModSpec> flattenMods(std::map<std::string, ModSpec> mods)
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return result;
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}
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ModConfiguration::ModConfiguration(const std::string &worldpath):
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m_unsatisfied_mods(),
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m_sorted_mods(),
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m_name_conflicts()
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ModConfiguration::ModConfiguration(const std::string &worldpath)
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{
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}
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void ModConfiguration::printUnsatisfiedModsError() const
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{
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for (std::vector<ModSpec>::const_iterator it = m_unsatisfied_mods.begin();
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it != m_unsatisfied_mods.end(); ++it) {
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ModSpec mod = *it;
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for (const ModSpec &mod : m_unsatisfied_mods) {
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errorstream << "mod \"" << mod.name << "\" has unsatisfied dependencies: ";
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for (std::unordered_set<std::string>::iterator dep_it =
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mod.unsatisfied_depends.begin();
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dep_it != mod.unsatisfied_depends.end(); ++dep_it)
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errorstream << " \"" << *dep_it << "\"";
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for (const std::string &unsatisfied_depend : mod.unsatisfied_depends)
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errorstream << " \"" << unsatisfied_depend << "\"";
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errorstream << std::endl;
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}
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}
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@ -175,17 +165,15 @@ void ModConfiguration::addMods(const std::vector<ModSpec> &new_mods)
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std::set<std::string> seen_this_iteration;
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for (std::vector<ModSpec>::const_iterator it = new_mods.begin();
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it != new_mods.end(); ++it) {
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const ModSpec &mod = *it;
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if(mod.part_of_modpack != (bool)want_from_modpack)
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for (const ModSpec &mod : new_mods) {
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if (mod.part_of_modpack != (bool)want_from_modpack)
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continue;
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if(existing_mods.count(mod.name) == 0){
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if (existing_mods.count(mod.name) == 0) {
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// GOOD CASE: completely new mod.
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m_unsatisfied_mods.push_back(mod);
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existing_mods[mod.name] = m_unsatisfied_mods.size() - 1;
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}
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else if(seen_this_iteration.count(mod.name) == 0){
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} else if(seen_this_iteration.count(mod.name) == 0) {
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// BAD CASE: name conflict in different levels.
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u32 oldindex = existing_mods[mod.name];
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const ModSpec &oldmod = m_unsatisfied_mods[oldindex];
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@ -198,8 +186,7 @@ void ModConfiguration::addMods(const std::vector<ModSpec> &new_mods)
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// If there was a "VERY BAD CASE" name conflict
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// in an earlier level, ignore it.
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m_name_conflicts.erase(mod.name);
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}
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else{
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} else {
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// VERY BAD CASE: name conflict in the same level.
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u32 oldindex = existing_mods[mod.name];
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const ModSpec &oldmod = m_unsatisfied_mods[oldindex];
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@ -210,6 +197,7 @@ void ModConfiguration::addMods(const std::vector<ModSpec> &new_mods)
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m_unsatisfied_mods[oldindex] = mod;
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m_name_conflicts.insert(mod.name);
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}
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seen_this_iteration.insert(mod.name);
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}
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}
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@ -222,17 +210,14 @@ void ModConfiguration::addModsFormConfig(const std::string &settings_path, const
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conf.readConfigFile(settings_path.c_str());
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std::vector<std::string> names = conf.getNames();
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for (std::vector<std::string>::iterator it = names.begin();
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it != names.end(); ++it) {
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std::string name = *it;
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for (const std::string &name : names) {
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if (name.compare(0,9,"load_mod_")==0 && conf.getBool(name))
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load_mod_names.insert(name.substr(9));
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}
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std::vector<ModSpec> addon_mods;
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for (std::set<std::string>::const_iterator i = mods.begin();
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i != mods.end(); ++i) {
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std::vector<ModSpec> addon_mods_in_path = flattenMods(getModsInPath(*i));
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for (const std::string &i : mods) {
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std::vector<ModSpec> addon_mods_in_path = flattenMods(getModsInPath(i));
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for (std::vector<ModSpec>::const_iterator it = addon_mods_in_path.begin();
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it != addon_mods_in_path.end(); ++it) {
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const ModSpec& mod = *it;
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@ -248,18 +233,18 @@ void ModConfiguration::addModsFormConfig(const std::string &settings_path, const
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checkConflictsAndDeps();
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// complain about mods declared to be loaded, but not found
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for (std::vector<ModSpec>::iterator it = addon_mods.begin();
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it != addon_mods.end(); ++it)
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load_mod_names.erase((*it).name);
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std::vector<ModSpec> UnsatisfiedMods = getUnsatisfiedMods();
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for (std::vector<ModSpec>::iterator it = UnsatisfiedMods.begin();
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it != UnsatisfiedMods.end(); ++it)
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load_mod_names.erase((*it).name);
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for (const ModSpec &addon_mod : addon_mods)
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load_mod_names.erase(addon_mod.name);
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std::vector<ModSpec> unsatisfiedMods = getUnsatisfiedMods();
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for (const ModSpec &unsatisfiedMod : unsatisfiedMods)
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load_mod_names.erase(unsatisfiedMod.name);
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if (!load_mod_names.empty()) {
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errorstream << "The following mods could not be found:";
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for (std::set<std::string>::iterator it = load_mod_names.begin();
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it != load_mod_names.end(); ++it)
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errorstream << " \"" << (*it) << "\"";
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for (const std::string &mod : load_mod_names)
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errorstream << " \"" << mod << "\"";
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errorstream << std::endl;
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}
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}
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@ -286,23 +271,18 @@ void ModConfiguration::resolveDependencies()
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{
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// Step 1: Compile a list of the mod names we're working with
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std::set<std::string> modnames;
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for(std::vector<ModSpec>::iterator it = m_unsatisfied_mods.begin();
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it != m_unsatisfied_mods.end(); ++it){
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modnames.insert((*it).name);
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for (const ModSpec &mod : m_unsatisfied_mods) {
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modnames.insert(mod.name);
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}
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// Step 2: get dependencies (including optional dependencies)
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// of each mod, split mods into satisfied and unsatisfied
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std::list<ModSpec> satisfied;
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std::list<ModSpec> unsatisfied;
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for (std::vector<ModSpec>::iterator it = m_unsatisfied_mods.begin();
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it != m_unsatisfied_mods.end(); ++it) {
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ModSpec mod = *it;
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for (ModSpec mod : m_unsatisfied_mods) {
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mod.unsatisfied_depends = mod.depends;
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// check which optional dependencies actually exist
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for (std::unordered_set<std::string>::iterator it_optdep = mod.optdepends.begin();
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it_optdep != mod.optdepends.end(); ++it_optdep) {
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std::string optdep = *it_optdep;
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for (const std::string &optdep : mod.optdepends) {
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if (modnames.count(optdep) != 0)
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mod.unsatisfied_depends.insert(optdep);
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}
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@ -319,15 +299,13 @@ void ModConfiguration::resolveDependencies()
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ModSpec mod = satisfied.back();
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m_sorted_mods.push_back(mod);
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satisfied.pop_back();
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for(std::list<ModSpec>::iterator it = unsatisfied.begin();
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it != unsatisfied.end(); ){
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for (auto it = unsatisfied.begin(); it != unsatisfied.end(); ) {
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ModSpec& mod2 = *it;
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mod2.unsatisfied_depends.erase(mod.name);
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if(mod2.unsatisfied_depends.empty()){
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if (mod2.unsatisfied_depends.empty()) {
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satisfied.push_back(mod2);
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it = unsatisfied.erase(it);
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}
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else{
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} else {
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++it;
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}
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}
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@ -425,10 +403,9 @@ bool ModMetadata::load(const std::string &root_path)
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}
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const Json::Value::Members attr_list = root.getMemberNames();
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for (Json::Value::Members::const_iterator it = attr_list.begin();
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it != attr_list.end(); ++it) {
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Json::Value attr_value = root[*it];
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m_stringvars[*it] = attr_value.asString();
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for (const auto &it : attr_list) {
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Json::Value attr_value = root[it];
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m_stringvars[it] = attr_value.asString();
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}
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return true;
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