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Add formspec toolkit and refactor mainmenu to use it
Fix crash on using cursor keys in client menu without selected server Add support for non fixed size tabviews
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27 changed files with 3518 additions and 2500 deletions
173
builtin/mainmenu/tab_server.lua
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173
builtin/mainmenu/tab_server.lua
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--Minetest
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--Copyright (C) 2014 sapier
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--
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--This program is free software; you can redistribute it and/or modify
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--it under the terms of the GNU Lesser General Public License as published by
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--the Free Software Foundation; either version 2.1 of the License, or
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--(at your option) any later version.
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--
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--This program is distributed in the hope that it will be useful,
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--but WITHOUT ANY WARRANTY; without even the implied warranty of
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--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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--GNU Lesser General Public License for more details.
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--
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--You should have received a copy of the GNU Lesser General Public License along
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--with this program; if not, write to the Free Software Foundation, Inc.,
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--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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--------------------------------------------------------------------------------
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local function get_formspec(tabview, name, tabdata)
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local index = menudata.worldlist:get_current_index(
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tonumber(core.setting_get("mainmenu_last_selected_world"))
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)
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local retval =
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"button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
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"button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
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"button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
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"button[8.5,4.9;3.25,0.5;start_server;".. fgettext("Start Game") .. "]" ..
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"label[4,-0.25;".. fgettext("Select World:") .. "]"..
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"vertlabel[0,-0.25;".. fgettext("START SERVER") .. "]" ..
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"checkbox[0.5,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
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dump(core.setting_getbool("creative_mode")) .. "]"..
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"checkbox[0.5,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
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dump(core.setting_getbool("enable_damage")) .. "]"..
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"checkbox[0.5,1.15;cb_server_announce;".. fgettext("Public") .. ";" ..
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dump(core.setting_getbool("server_announce")) .. "]"..
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"field[0.8,3.2;3.5,0.5;te_playername;".. fgettext("Name") .. ";" ..
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core.setting_get("name") .. "]" ..
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"pwdfield[0.8,4.2;3.5,0.5;te_passwd;".. fgettext("Password") .. "]"
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local bind_addr = core.setting_get("bind_address")
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if bind_addr ~= nil and bind_addr ~= "" then
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retval = retval ..
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"field[0.8,5.2;2.25,0.5;te_serveraddr;".. fgettext("Bind Address") .. ";" ..
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core.setting_get("bind_address") .."]" ..
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"field[3.05,5.2;1.25,0.5;te_serverport;".. fgettext("Port") .. ";" ..
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core.setting_get("port") .."]"
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else
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retval = retval ..
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"field[0.8,5.2;3.5,0.5;te_serverport;".. fgettext("Server Port") .. ";" ..
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core.setting_get("port") .."]"
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end
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retval = retval ..
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"textlist[4,0.25;7.5,3.7;srv_worlds;" ..
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menu_render_worldlist() ..
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";" .. index .. "]"
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return retval
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end
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--------------------------------------------------------------------------------
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local function main_button_handler(this, fields, name, tabdata)
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local world_doubleclick = false
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if fields["srv_worlds"] ~= nil then
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local event = core.explode_textlist_event(fields["srv_worlds"])
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if event.type == "DCL" then
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world_doubleclick = true
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end
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if event.type == "CHG" then
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core.setting_set("mainmenu_last_selected_world",
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menudata.worldlist:get_raw_index(core.get_textlist_index("srv_worlds")))
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end
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end
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if menu_handle_key_up_down(fields,"srv_worlds","mainmenu_last_selected_world") then
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return true
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end
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if fields["cb_creative_mode"] then
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core.setting_set("creative_mode", fields["cb_creative_mode"])
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end
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if fields["cb_enable_damage"] then
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core.setting_set("enable_damage", fields["cb_enable_damage"])
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end
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if fields["cb_server_announce"] then
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core.setting_set("server_announce", fields["cb_server_announce"])
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end
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if fields["start_server"] ~= nil or
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world_doubleclick or
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fields["key_enter"] then
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local selected = core.get_textlist_index("srv_worlds")
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if selected ~= nil then
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gamedata.playername = fields["te_playername"]
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gamedata.password = fields["te_passwd"]
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gamedata.port = fields["te_serverport"]
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gamedata.address = ""
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gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
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core.setting_set("port",gamedata.port)
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if fields["te_serveraddr"] ~= nil then
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core.setting_set("bind_address",fields["te_serveraddr"])
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end
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--update last game
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local world = menudata.worldlist:get_raw_element(gamedata.selected_world)
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local game,index = gamemgr.find_by_gameid(world.gameid)
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core.setting_set("menu_last_game",game.id)
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core.start()
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end
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end
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if fields["world_create"] ~= nil then
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print("create world dialog")
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local create_world_dlg = create_create_world_dlg(true)
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create_world_dlg:set_parent(this)
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create_world_dlg:show()
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this:hide()
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return true
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end
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if fields["world_delete"] ~= nil then
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local selected = core.get_textlist_index("srv_worlds")
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if selected ~= nil and
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selected <= menudata.worldlist:size() then
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local world = menudata.worldlist:get_list()[selected]
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if world ~= nil and
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world.name ~= nil and
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world.name ~= "" then
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local index = menudata.worldlist:get_raw_index(selected)
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local delete_world_dlg = create_delete_world_dlg(world.name,index)
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delete_world_dlg:set_parent(this)
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delete_world_dlg:show()
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this:hide()
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end
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end
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return true
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end
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if fields["world_configure"] ~= nil then
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local selected = core.get_textlist_index("srv_worlds")
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if selected ~= nil then
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local configdialog =
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create_configure_world_dlg(
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menudata.worldlist:get_raw_index(selected))
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if (configdialog ~= nil) then
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configdialog:set_parent(this)
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configdialog:show()
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this:hide()
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end
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end
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return true
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end
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return false
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end
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--------------------------------------------------------------------------------
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tab_server = {
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name = "server",
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caption = fgettext("Server"),
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cbf_formspec = get_formspec,
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cbf_button_handler = main_button_handler,
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on_change = nil
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}
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