mirror of
https://github.com/luanti-org/luanti.git
synced 2025-08-06 17:41:04 +00:00
Add formspec toolkit and refactor mainmenu to use it
Fix crash on using cursor keys in client menu without selected server Add support for non fixed size tabviews
This commit is contained in:
parent
34d872628d
commit
c3984569c0
27 changed files with 3518 additions and 2500 deletions
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@ -18,16 +18,16 @@
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--------------------------------------------------------------------------------
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function get_mods(path,retval,modpack)
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local mods = engine.get_dirlist(path,true)
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local mods = core.get_dirlist(path,true)
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for i=1,#mods,1 do
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local toadd = {}
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local modpackfile = nil
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toadd.name = mods[i]
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toadd.path = path .. DIR_DELIM .. mods[i] .. DIR_DELIM
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toadd.name = mods[i]
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toadd.path = path .. DIR_DELIM .. mods[i] .. DIR_DELIM
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if modpack ~= nil and
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modpack ~= "" then
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toadd.modpack = modpack
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toadd.modpack = modpack
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else
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local filename = path .. DIR_DELIM .. mods[i] .. DIR_DELIM .. "modpack.txt"
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local error = nil
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@ -55,8 +55,8 @@ function modmgr.extract(modfile)
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if tempfolder ~= nil and
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tempfolder ~= "" then
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engine.create_dir(tempfolder)
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if engine.extract_zip(modfile.name,tempfolder) then
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core.create_dir(tempfolder)
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if core.extract_zip(modfile.name,tempfolder) then
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return tempfolder
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end
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end
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@ -92,7 +92,7 @@ function modmgr.getbasefolder(temppath)
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}
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end
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local subdirs = engine.get_dirlist(temppath,true)
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local subdirs = core.get_dirlist(temppath,true)
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--only single mod or modpack allowed
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if #subdirs ~= 1 then
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@ -193,9 +193,16 @@ function modmgr.identify_modname(modpath,filename)
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while line~= nil do
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local modname = nil
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if line:find("register_tool") or
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line:find("register_craftitem") or
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line:find("register_node") then
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if line:find("minetest.register_tool") then
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modname = modmgr.parse_register_line(line)
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end
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if line:find("minetest.register_craftitem") then
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modname = modmgr.parse_register_line(line)
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end
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if line:find("minetest.register_node") then
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modname = modmgr.parse_register_line(line)
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end
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@ -215,139 +222,6 @@ function modmgr.identify_modname(modpath,filename)
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return nil
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end
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--------------------------------------------------------------------------------
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function modmgr.tab()
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if modmgr.global_mods == nil then
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modmgr.refresh_globals()
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end
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if modmgr.selected_mod == nil then
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modmgr.selected_mod = 1
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end
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local retval =
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"vertlabel[0,-0.25;".. fgettext("MODS") .. "]" ..
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"label[0.8,-0.25;".. fgettext("Installed Mods:") .. "]" ..
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"textlist[0.75,0.25;4.5,4;modlist;" ..
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modmgr.render_modlist(modmgr.global_mods) ..
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";" .. modmgr.selected_mod .. "]"
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retval = retval ..
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"label[0.8,4.2;" .. fgettext("Add mod:") .. "]" ..
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-- TODO Disabled due to upcoming release 0.4.8 and irrlicht messing up localization
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-- "button[0.75,4.85;1.8,0.5;btn_mod_mgr_install_local;".. fgettext("Local install") .. "]" ..
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"button[2.45,4.85;3.05,0.5;btn_mod_mgr_download;".. fgettext("Online mod repository") .. "]"
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local selected_mod = nil
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if filterlist.size(modmgr.global_mods) >= modmgr.selected_mod then
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selected_mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
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end
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if selected_mod ~= nil then
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local modscreenshot = nil
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--check for screenshot beeing available
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local screenshotfilename = selected_mod.path .. DIR_DELIM .. "screenshot.png"
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local error = nil
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screenshotfile,error = io.open(screenshotfilename,"r")
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if error == nil then
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screenshotfile:close()
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modscreenshot = screenshotfilename
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end
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if modscreenshot == nil then
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modscreenshot = modstore.basetexturedir .. "no_screenshot.png"
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end
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retval = retval
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.. "image[5.5,0;3,2;" .. engine.formspec_escape(modscreenshot) .. "]"
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.. "label[8.25,0.6;" .. selected_mod.name .. "]"
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local descriptionlines = nil
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error = nil
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local descriptionfilename = selected_mod.path .. "description.txt"
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descriptionfile,error = io.open(descriptionfilename,"r")
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if error == nil then
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descriptiontext = descriptionfile:read("*all")
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descriptionlines = engine.splittext(descriptiontext,42)
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descriptionfile:close()
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else
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descriptionlines = {}
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table.insert(descriptionlines,fgettext("No mod description available"))
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end
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retval = retval ..
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"label[5.5,1.7;".. fgettext("Mod information:") .. "]" ..
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"textlist[5.5,2.2;6.2,2.4;description;"
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for i=1,#descriptionlines,1 do
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retval = retval .. engine.formspec_escape(descriptionlines[i]) .. ","
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end
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if selected_mod.is_modpack then
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retval = retval .. ";0]" ..
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"button[10,4.85;2,0.5;btn_mod_mgr_rename_modpack;" ..
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fgettext("Rename") .. "]"
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retval = retval .. "button[5.5,4.85;4.5,0.5;btn_mod_mgr_delete_mod;"
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.. fgettext("Uninstall selected modpack") .. "]"
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else
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--show dependencies
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retval = retval .. ",Depends:,"
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toadd = modmgr.get_dependencies(selected_mod.path)
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retval = retval .. toadd .. ";0]"
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retval = retval .. "button[5.5,4.85;4.5,0.5;btn_mod_mgr_delete_mod;"
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.. fgettext("Uninstall selected mod") .. "]"
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end
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end
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return retval
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end
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--------------------------------------------------------------------------------
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function modmgr.dialog_rename_modpack()
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local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
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local retval =
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"label[1.75,1;".. fgettext("Rename Modpack:") .. "]"..
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"field[4.5,1.4;6,0.5;te_modpack_name;;" ..
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mod.name ..
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"]" ..
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"button[5,4.2;2.6,0.5;dlg_rename_modpack_confirm;"..
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fgettext("Accept") .. "]" ..
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"button[7.5,4.2;2.8,0.5;dlg_rename_modpack_cancel;"..
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fgettext("Cancel") .. "]"
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return retval
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end
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--------------------------------------------------------------------------------
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function modmgr.precheck()
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if modmgr.world_config_selected_world == nil then
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modmgr.world_config_selected_world = 1
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end
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if modmgr.world_config_selected_mod == nil then
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modmgr.world_config_selected_mod = 1
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end
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if modmgr.hide_gamemods == nil then
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modmgr.hide_gamemods = true
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end
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if modmgr.hide_modpackcontents == nil then
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modmgr.hide_modpackcontents = true
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end
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end
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--------------------------------------------------------------------------------
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function modmgr.render_modlist(render_list)
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local retval = ""
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@ -359,7 +233,7 @@ function modmgr.render_modlist(render_list)
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render_list = modmgr.global_mods
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end
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local list = filterlist.get_list(render_list)
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local list = render_list:get_list()
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local last_modpack = nil
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for i,v in ipairs(list) do
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@ -370,7 +244,7 @@ function modmgr.render_modlist(render_list)
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local color = ""
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if v.is_modpack then
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local rawlist = filterlist.get_raw_list(render_list)
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local rawlist = render_list:get_raw_list()
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local all_enabled = true
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for j=1,#rawlist,1 do
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@ -406,104 +280,6 @@ function modmgr.render_modlist(render_list)
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return retval
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end
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--------------------------------------------------------------------------------
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function modmgr.dialog_configure_world()
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modmgr.precheck()
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local worldspec = engine.get_worlds()[modmgr.world_config_selected_world]
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local mod = filterlist.get_list(modmgr.modlist)[modmgr.world_config_selected_mod]
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local retval =
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"size[11,6.5,true]" ..
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"label[0.5,-0.25;" .. fgettext("World:") .. "]" ..
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"label[1.75,-0.25;" .. worldspec.name .. "]"
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if modmgr.hide_gamemods then
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retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";true]"
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else
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retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";false]"
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end
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if modmgr.hide_modpackcontents then
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retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";true]"
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else
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retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";false]"
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end
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if mod == nil then
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mod = {name=""}
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end
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retval = retval ..
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"label[0,0.45;" .. fgettext("Mod:") .. "]" ..
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"label[0.75,0.45;" .. mod.name .. "]" ..
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"label[0,1;" .. fgettext("Depends:") .. "]" ..
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"textlist[0,1.5;5,4.25;world_config_depends;" ..
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modmgr.get_dependencies(mod.path) .. ";0]" ..
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"button[9.25,6.35;2,0.5;btn_config_world_save;" .. fgettext("Save") .. "]" ..
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"button[7.4,6.35;2,0.5;btn_config_world_cancel;" .. fgettext("Cancel") .. "]"
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if mod ~= nil and mod.name ~= "" and mod.typ ~= "game_mod" then
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if mod.is_modpack then
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local rawlist = filterlist.get_raw_list(modmgr.modlist)
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local all_enabled = true
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for j=1,#rawlist,1 do
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if rawlist[j].modpack == mod.name and
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rawlist[j].enabled ~= true then
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all_enabled = false
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break
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end
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end
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if all_enabled == false then
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retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_enable;" .. fgettext("Enable MP") .. "]"
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else
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retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_disable;" .. fgettext("Disable MP") .. "]"
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end
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else
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if mod.enabled then
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retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;" .. fgettext("enabled") .. ";true]"
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else
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retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;" .. fgettext("enabled") .. ";false]"
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end
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end
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end
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retval = retval ..
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"button[8.5,-0.125;2.5,0.5;btn_all_mods;" .. fgettext("Enable all") .. "]" ..
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"textlist[5.5,0.5;5.5,5.75;world_config_modlist;"
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retval = retval .. modmgr.render_modlist(modmgr.modlist)
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retval = retval .. ";" .. modmgr.world_config_selected_mod .."]"
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return retval
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end
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--------------------------------------------------------------------------------
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function modmgr.handle_buttons(tab,fields)
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local retval = nil
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if tab == "mod_mgr" then
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retval = modmgr.handle_modmgr_buttons(fields)
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end
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if tab == "dialog_rename_modpack" then
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retval = modmgr.handle_rename_modpack_buttons(fields)
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end
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if tab == "dialog_delete_mod" then
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retval = modmgr.handle_delete_mod_buttons(fields)
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end
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if tab == "dialog_configure_world" then
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retval = modmgr.handle_configure_world_buttons(fields)
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end
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return retval
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end
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--------------------------------------------------------------------------------
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function modmgr.get_dependencies(modfolder)
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local toadd = ""
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@ -529,7 +305,6 @@ function modmgr.get_dependencies(modfolder)
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return toadd
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end
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--------------------------------------------------------------------------------
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function modmgr.get_worldconfig(worldpath)
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local filename = worldpath ..
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@ -545,7 +320,7 @@ function modmgr.get_worldconfig(worldpath)
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if key == "gameid" then
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worldconfig.id = value
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else
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worldconfig.global_mods[key] = engine.is_yes(value)
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worldconfig.global_mods[key] = core.is_yes(value)
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end
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end
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@ -555,52 +330,6 @@ function modmgr.get_worldconfig(worldpath)
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return worldconfig
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end
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--------------------------------------------------------------------------------
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function modmgr.handle_modmgr_buttons(fields)
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local retval = {
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tab = nil,
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is_dialog = nil,
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show_buttons = nil,
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}
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if fields["modlist"] ~= nil then
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local event = engine.explode_textlist_event(fields["modlist"])
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modmgr.selected_mod = event.index
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end
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if fields["btn_mod_mgr_install_local"] ~= nil then
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engine.show_file_open_dialog("mod_mgt_open_dlg",fgettext("Select Mod File:"))
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end
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if fields["btn_mod_mgr_download"] ~= nil then
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modstore.update_modlist()
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retval.current_tab = "dialog_modstore_unsorted"
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retval.is_dialog = true
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retval.show_buttons = false
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return retval
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end
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if fields["btn_mod_mgr_rename_modpack"] ~= nil then
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retval.current_tab = "dialog_rename_modpack"
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retval.is_dialog = true
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retval.show_buttons = false
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return retval
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end
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if fields["btn_mod_mgr_delete_mod"] ~= nil then
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retval.current_tab = "dialog_delete_mod"
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retval.is_dialog = true
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retval.show_buttons = false
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return retval
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end
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if fields["mod_mgt_open_dlg_accepted"] ~= nil and
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fields["mod_mgt_open_dlg_accepted"] ~= "" then
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modmgr.installmod(fields["mod_mgt_open_dlg_accepted"],nil)
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end
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return nil;
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end
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--------------------------------------------------------------------------------
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function modmgr.installmod(modfilename,basename)
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@ -613,7 +342,6 @@ function modmgr.installmod(modfilename,basename)
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return
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end
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local basefolder = modmgr.getbasefolder(modpath)
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if basefolder.type == "modpack" then
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@ -628,8 +356,8 @@ function modmgr.installmod(modfilename,basename)
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end
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if clean_path ~= nil then
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local targetpath = engine.get_modpath() .. DIR_DELIM .. clean_path
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if not engine.copy_dir(basefolder.path,targetpath) then
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local targetpath = core.get_modpath() .. DIR_DELIM .. clean_path
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if not core.copy_dir(basefolder.path,targetpath) then
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gamedata.errormessage = fgettext("Failed to install $1 to $2", basename, targetpath)
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end
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else
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@ -650,234 +378,19 @@ function modmgr.installmod(modfilename,basename)
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end
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if targetfolder ~= nil and modmgr.isValidModname(targetfolder) then
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local targetpath = engine.get_modpath() .. DIR_DELIM .. targetfolder
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engine.copy_dir(basefolder.path,targetpath)
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local targetpath = core.get_modpath() .. DIR_DELIM .. targetfolder
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core.copy_dir(basefolder.path,targetpath)
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else
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gamedata.errormessage = fgettext("Install Mod: unable to find real modname for: $1", modfilename)
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end
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end
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engine.delete_dir(modpath)
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core.delete_dir(modpath)
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modmgr.refresh_globals()
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end
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--------------------------------------------------------------------------------
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function modmgr.handle_rename_modpack_buttons(fields)
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if fields["dlg_rename_modpack_confirm"] ~= nil then
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local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
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local oldpath = engine.get_modpath() .. DIR_DELIM .. mod.name
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local targetpath = engine.get_modpath() .. DIR_DELIM .. fields["te_modpack_name"]
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engine.copy_dir(oldpath,targetpath,false)
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modmgr.refresh_globals()
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modmgr.selected_mod = filterlist.get_current_index(modmgr.global_mods,
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filterlist.raw_index_by_uid(modmgr.global_mods, fields["te_modpack_name"]))
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end
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return {
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is_dialog = false,
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show_buttons = true,
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current_tab = engine.setting_get("main_menu_tab")
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}
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end
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--------------------------------------------------------------------------------
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function modmgr.handle_configure_world_buttons(fields)
|
||||
if fields["world_config_modlist"] ~= nil then
|
||||
local event = engine.explode_textlist_event(fields["world_config_modlist"])
|
||||
modmgr.world_config_selected_mod = event.index
|
||||
|
||||
if event.type == "DCL" then
|
||||
modmgr.world_config_enable_mod(nil)
|
||||
end
|
||||
end
|
||||
|
||||
if fields["key_enter"] ~= nil then
|
||||
modmgr.world_config_enable_mod(nil)
|
||||
end
|
||||
|
||||
if fields["cb_mod_enable"] ~= nil then
|
||||
local toset = engine.is_yes(fields["cb_mod_enable"])
|
||||
modmgr.world_config_enable_mod(toset)
|
||||
end
|
||||
|
||||
if fields["btn_mp_enable"] ~= nil or
|
||||
fields["btn_mp_disable"] then
|
||||
local toset = (fields["btn_mp_enable"] ~= nil)
|
||||
modmgr.world_config_enable_mod(toset)
|
||||
end
|
||||
|
||||
if fields["cb_hide_gamemods"] ~= nil then
|
||||
local current = filterlist.get_filtercriteria(modmgr.modlist)
|
||||
|
||||
if current == nil then
|
||||
current = {}
|
||||
end
|
||||
|
||||
if engine.is_yes(fields["cb_hide_gamemods"]) then
|
||||
current.hide_game = true
|
||||
modmgr.hide_gamemods = true
|
||||
else
|
||||
current.hide_game = false
|
||||
modmgr.hide_gamemods = false
|
||||
end
|
||||
|
||||
filterlist.set_filtercriteria(modmgr.modlist,current)
|
||||
end
|
||||
|
||||
if fields["cb_hide_mpcontent"] ~= nil then
|
||||
local current = filterlist.get_filtercriteria(modmgr.modlist)
|
||||
|
||||
if current == nil then
|
||||
current = {}
|
||||
end
|
||||
|
||||
if engine.is_yes(fields["cb_hide_mpcontent"]) then
|
||||
current.hide_modpackcontents = true
|
||||
modmgr.hide_modpackcontents = true
|
||||
else
|
||||
current.hide_modpackcontents = false
|
||||
modmgr.hide_modpackcontents = false
|
||||
end
|
||||
|
||||
filterlist.set_filtercriteria(modmgr.modlist,current)
|
||||
end
|
||||
|
||||
if fields["btn_config_world_save"] then
|
||||
local worldspec = engine.get_worlds()[modmgr.world_config_selected_world]
|
||||
|
||||
local filename = worldspec.path ..
|
||||
DIR_DELIM .. "world.mt"
|
||||
|
||||
local worldfile = Settings(filename)
|
||||
local mods = worldfile:to_table()
|
||||
|
||||
local rawlist = filterlist.get_raw_list(modmgr.modlist)
|
||||
|
||||
local i,mod
|
||||
for i,mod in ipairs(rawlist) do
|
||||
if not mod.is_modpack and
|
||||
mod.typ ~= "game_mod" then
|
||||
if mod.enabled then
|
||||
worldfile:set("load_mod_"..mod.name, "true")
|
||||
else
|
||||
worldfile:set("load_mod_"..mod.name, "false")
|
||||
end
|
||||
mods["load_mod_"..mod.name] = nil
|
||||
end
|
||||
end
|
||||
|
||||
-- Remove mods that are not present anymore
|
||||
for key,value in pairs(mods) do
|
||||
if key:sub(1,9) == "load_mod_" then
|
||||
worldfile:remove(key)
|
||||
end
|
||||
end
|
||||
|
||||
if not worldfile:write() then
|
||||
engine.log("error", "Failed to write world config file")
|
||||
end
|
||||
|
||||
modmgr.modlist = nil
|
||||
modmgr.worldconfig = nil
|
||||
|
||||
return {
|
||||
is_dialog = false,
|
||||
show_buttons = true,
|
||||
current_tab = engine.setting_get("main_menu_tab")
|
||||
}
|
||||
end
|
||||
|
||||
if fields["btn_config_world_cancel"] then
|
||||
|
||||
modmgr.worldconfig = nil
|
||||
|
||||
return {
|
||||
is_dialog = false,
|
||||
show_buttons = true,
|
||||
current_tab = engine.setting_get("main_menu_tab")
|
||||
}
|
||||
end
|
||||
|
||||
if fields["btn_all_mods"] then
|
||||
local list = filterlist.get_raw_list(modmgr.modlist)
|
||||
|
||||
for i=1,#list,1 do
|
||||
if list[i].typ ~= "game_mod" and
|
||||
not list[i].is_modpack then
|
||||
list[i].enabled = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
return nil
|
||||
end
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.world_config_enable_mod(toset)
|
||||
local mod = filterlist.get_list(modmgr.modlist)
|
||||
[engine.get_textlist_index("world_config_modlist")]
|
||||
|
||||
if mod.typ == "game_mod" then
|
||||
-- game mods can't be enabled or disabled
|
||||
elseif not mod.is_modpack then
|
||||
if toset == nil then
|
||||
mod.enabled = not mod.enabled
|
||||
else
|
||||
mod.enabled = toset
|
||||
end
|
||||
else
|
||||
local list = filterlist.get_raw_list(modmgr.modlist)
|
||||
for i=1,#list,1 do
|
||||
if list[i].modpack == mod.name then
|
||||
if toset == nil then
|
||||
toset = not list[i].enabled
|
||||
end
|
||||
list[i].enabled = toset
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.handle_delete_mod_buttons(fields)
|
||||
local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
|
||||
|
||||
if fields["dlg_delete_mod_confirm"] ~= nil then
|
||||
|
||||
if mod.path ~= nil and
|
||||
mod.path ~= "" and
|
||||
mod.path ~= engine.get_modpath() then
|
||||
if not engine.delete_dir(mod.path) then
|
||||
gamedata.errormessage = fgettext("Modmgr: failed to delete \"$1\"", mod.path)
|
||||
end
|
||||
modmgr.refresh_globals()
|
||||
else
|
||||
gamedata.errormessage = fgettext("Modmgr: invalid modpath \"$1\"", mod.path)
|
||||
end
|
||||
end
|
||||
|
||||
return {
|
||||
is_dialog = false,
|
||||
show_buttons = true,
|
||||
current_tab = engine.setting_get("main_menu_tab")
|
||||
}
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.dialog_delete_mod()
|
||||
|
||||
local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
|
||||
|
||||
local retval =
|
||||
"field[1.75,1;10,3;;" .. fgettext("Are you sure you want to delete \"$1\"?", mod.name) .. ";]"..
|
||||
"button[4,4.2;1,0.5;dlg_delete_mod_confirm;" .. fgettext("Yes") .. "]" ..
|
||||
"button[6.5,4.2;3,0.5;dlg_delete_mod_cancel;" .. fgettext("No of course not!") .. "]"
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.preparemodlist(data)
|
||||
local retval = {}
|
||||
|
@ -886,7 +399,7 @@ function modmgr.preparemodlist(data)
|
|||
local game_mods = {}
|
||||
|
||||
--read global mods
|
||||
local modpath = engine.get_modpath()
|
||||
local modpath = core.get_modpath()
|
||||
|
||||
if modpath ~= nil and
|
||||
modpath ~= "" then
|
||||
|
@ -922,15 +435,16 @@ function modmgr.preparemodlist(data)
|
|||
key = key:sub(10)
|
||||
local element = nil
|
||||
for i=1,#retval,1 do
|
||||
if retval[i].name == key then
|
||||
if retval[i].name == key and
|
||||
not retval[i].is_modpack then
|
||||
element = retval[i]
|
||||
break
|
||||
end
|
||||
end
|
||||
if element ~= nil then
|
||||
element.enabled = engine.is_yes(value)
|
||||
element.enabled = core.is_yes(value)
|
||||
else
|
||||
engine.log("info", "Mod: " .. key .. " " .. dump(value) .. " but not found")
|
||||
core.log("info", "Mod: " .. key .. " " .. dump(value) .. " but not found")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -938,58 +452,6 @@ function modmgr.preparemodlist(data)
|
|||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.init_worldconfig()
|
||||
modmgr.precheck()
|
||||
local worldspec = engine.get_worlds()[modmgr.world_config_selected_world]
|
||||
|
||||
if worldspec ~= nil then
|
||||
--read worldconfig
|
||||
modmgr.worldconfig = modmgr.get_worldconfig(worldspec.path)
|
||||
|
||||
if modmgr.worldconfig.id == nil or
|
||||
modmgr.worldconfig.id == "" then
|
||||
modmgr.worldconfig = nil
|
||||
return false
|
||||
end
|
||||
|
||||
modmgr.modlist = filterlist.create(
|
||||
modmgr.preparemodlist, --refresh
|
||||
modmgr.comparemod, --compare
|
||||
function(element,uid) --uid match
|
||||
if element.name == uid then
|
||||
return true
|
||||
end
|
||||
end,
|
||||
function(element,criteria)
|
||||
if criteria.hide_game and
|
||||
element.typ == "game_mod" then
|
||||
return false
|
||||
end
|
||||
|
||||
if criteria.hide_modpackcontents and
|
||||
element.modpack ~= nil then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end, --filter
|
||||
{ worldpath= worldspec.path,
|
||||
gameid = worldspec.gameid }
|
||||
)
|
||||
|
||||
filterlist.set_filtercriteria(modmgr.modlist, {
|
||||
hide_game=modmgr.hide_gamemods,
|
||||
hide_modpackcontents= modmgr.hide_modpackcontents
|
||||
})
|
||||
filterlist.add_sort_mechanism(modmgr.modlist, "alphabetic", sort_mod_list)
|
||||
filterlist.set_sortmode(modmgr.modlist, "alphabetic")
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.comparemod(elem1,elem2)
|
||||
if elem1 == nil or elem2 == nil then
|
||||
|
@ -1015,29 +477,6 @@ function modmgr.comparemod(elem1,elem2)
|
|||
return true
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.gettab(name)
|
||||
local retval = ""
|
||||
|
||||
if name == "mod_mgr" then
|
||||
retval = retval .. modmgr.tab()
|
||||
end
|
||||
|
||||
if name == "dialog_rename_modpack" then
|
||||
retval = retval .. modmgr.dialog_rename_modpack()
|
||||
end
|
||||
|
||||
if name == "dialog_delete_mod" then
|
||||
retval = retval .. modmgr.dialog_delete_mod()
|
||||
end
|
||||
|
||||
if name == "dialog_configure_world" then
|
||||
retval = retval .. modmgr.dialog_configure_world()
|
||||
end
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.mod_exists(basename)
|
||||
|
||||
|
@ -1045,7 +484,7 @@ function modmgr.mod_exists(basename)
|
|||
modmgr.refresh_globals()
|
||||
end
|
||||
|
||||
if filterlist.raw_index_by_uid(modmgr.global_mods,basename) > 0 then
|
||||
if modmgr.global_mods:raw_index_by_uid(basename) > 0 then
|
||||
return true
|
||||
end
|
||||
|
||||
|
@ -1059,11 +498,12 @@ function modmgr.get_global_mod(idx)
|
|||
return nil
|
||||
end
|
||||
|
||||
if idx == nil or idx < 1 or idx > filterlist.size(modmgr.global_mods) then
|
||||
if idx == nil or idx < 1 or
|
||||
idx > modmgr.global_mods:size() then
|
||||
return nil
|
||||
end
|
||||
|
||||
return filterlist.get_list(modmgr.global_mods)[idx]
|
||||
return modmgr.global_mods:get_list()[idx]
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
@ -1079,8 +519,8 @@ function modmgr.refresh_globals()
|
|||
nil, --filter
|
||||
{}
|
||||
)
|
||||
filterlist.add_sort_mechanism(modmgr.global_mods, "alphabetic", sort_mod_list)
|
||||
filterlist.set_sortmode(modmgr.global_mods, "alphabetic")
|
||||
modmgr.global_mods:add_sort_mechanism("alphabetic", sort_mod_list)
|
||||
modmgr.global_mods:set_sortmode("alphabetic")
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue