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Add formspec toolkit and refactor mainmenu to use it

Fix crash on using cursor keys in client menu without selected server
Add support for non fixed size tabviews
This commit is contained in:
sapier 2014-04-18 15:39:15 +02:00
parent 34d872628d
commit c3984569c0
27 changed files with 3518 additions and 2500 deletions

View file

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--Minetest
--Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
--------------------------------------------------------------------------------
-- TODO improve doc --
-- TODO code cleanup --
-- Generic implementation of a filter/sortable list --
-- Usage: --
-- Filterlist needs to be initialized on creation. To achieve this you need to --
-- pass following functions: --
-- raw_fct() (mandatory): --
-- function returning a table containing the elements to be filtered --
-- compare_fct(element1,element2) (mandatory): --
-- function returning true/false if element1 is same element as element2 --
-- uid_match_fct(element1,uid) (optional) --
-- function telling if uid is attached to element1 --
-- filter_fct(element,filtercriteria) (optional) --
-- function returning true/false if filtercriteria met to element --
-- fetch_param (optional) --
-- parameter passed to raw_fct to aquire correct raw data --
-- --
--------------------------------------------------------------------------------
filterlist = {}
--------------------------------------------------------------------------------
function filterlist.refresh(this)
this.m_raw_list = this.m_raw_list_fct(this.m_fetch_param)
filterlist.process(this)
end
--------------------------------------------------------------------------------
function filterlist.create(raw_fct,compare_fct,uid_match_fct,filter_fct,fetch_param)
assert((raw_fct ~= nil) and (type(raw_fct) == "function"))
assert((compare_fct ~= nil) and (type(compare_fct) == "function"))
local this = {}
this.m_raw_list_fct = raw_fct
this.m_compare_fct = compare_fct
this.m_filter_fct = filter_fct
this.m_uid_match_fct = uid_match_fct
this.m_filtercriteria = nil
this.m_fetch_param = fetch_param
this.m_sortmode = "none"
this.m_sort_list = {}
this.m_processed_list = nil
this.m_raw_list = this.m_raw_list_fct(this.m_fetch_param)
this.add_sort_mechanism = filterlist.add_sort_mechanism
this.set_filtercriteria = filterlist.set_filtercriteria
this.get_filtercriteria = filterlist.get_filtercriteria
this.set_sortmode = filterlist.set_sortmode
this.get_list = filterlist.get_list
this.get_raw_list = filterlist.get_raw_list
this.get_raw_element = filterlist.get_raw_element
this.get_raw_index = filterlist.get_raw_index
this.get_current_index = filterlist.get_current_index
this.size = filterlist.size
this.uid_exists_raw = filterlist.uid_exists_raw
this.raw_index_by_uid = filterlist.raw_index_by_uid
this.refresh = filterlist.refresh
filterlist.process(this)
return this
end
--------------------------------------------------------------------------------
function filterlist.add_sort_mechanism(this,name,fct)
this.m_sort_list[name] = fct
end
--------------------------------------------------------------------------------
function filterlist.set_filtercriteria(this,criteria)
if criteria == this.m_filtercriteria and
type(criteria) ~= "table" then
return
end
this.m_filtercriteria = criteria
filterlist.process(this)
end
--------------------------------------------------------------------------------
function filterlist.get_filtercriteria(this)
return this.m_filtercriteria
end
--------------------------------------------------------------------------------
--supported sort mode "alphabetic|none"
function filterlist.set_sortmode(this,mode)
if (mode == this.m_sortmode) then
return
end
this.m_sortmode = mode
filterlist.process(this)
end
--------------------------------------------------------------------------------
function filterlist.get_list(this)
return this.m_processed_list
end
--------------------------------------------------------------------------------
function filterlist.get_raw_list(this)
return this.m_raw_list
end
--------------------------------------------------------------------------------
function filterlist.get_raw_element(this,idx)
if type(idx) ~= "number" then
idx = tonumber(idx)
end
if idx ~= nil and idx > 0 and idx < #this.m_raw_list then
return this.m_raw_list[idx]
end
return nil
end
--------------------------------------------------------------------------------
function filterlist.get_raw_index(this,listindex)
assert(this.m_processed_list ~= nil)
if listindex ~= nil and listindex > 0 and
listindex <= #this.m_processed_list then
local entry = this.m_processed_list[listindex]
for i,v in ipairs(this.m_raw_list) do
if this.m_compare_fct(v,entry) then
return i
end
end
end
return 0
end
--------------------------------------------------------------------------------
function filterlist.get_current_index(this,listindex)
assert(this.m_processed_list ~= nil)
if listindex ~= nil and listindex > 0 and
listindex <= #this.m_raw_list then
local entry = this.m_raw_list[listindex]
for i,v in ipairs(this.m_processed_list) do
if this.m_compare_fct(v,entry) then
return i
end
end
end
return 0
end
--------------------------------------------------------------------------------
function filterlist.process(this)
assert(this.m_raw_list ~= nil)
if this.m_sortmode == "none" and
this.m_filtercriteria == nil then
this.m_processed_list = this.m_raw_list
return
end
this.m_processed_list = {}
for k,v in pairs(this.m_raw_list) do
if this.m_filtercriteria == nil or
this.m_filter_fct(v,this.m_filtercriteria) then
table.insert(this.m_processed_list,v)
end
end
if this.m_sortmode == "none" then
return
end
if this.m_sort_list[this.m_sortmode] ~= nil and
type(this.m_sort_list[this.m_sortmode]) == "function" then
this.m_sort_list[this.m_sortmode](this)
end
end
--------------------------------------------------------------------------------
function filterlist.size(this)
if this.m_processed_list == nil then
return 0
end
return #this.m_processed_list
end
--------------------------------------------------------------------------------
function filterlist.uid_exists_raw(this,uid)
for i,v in ipairs(this.m_raw_list) do
if this.m_uid_match_fct(v,uid) then
return true
end
end
return false
end
--------------------------------------------------------------------------------
function filterlist.raw_index_by_uid(this, uid)
local elementcount = 0
local elementidx = 0
for i,v in ipairs(this.m_raw_list) do
if this.m_uid_match_fct(v,uid) then
elementcount = elementcount +1
elementidx = i
end
end
-- If there are more elements than one with same name uid can't decide which
-- one is meant. This shouldn't be possible but just for sure.
if elementcount > 1 then
elementidx=0
end
return elementidx
end
--------------------------------------------------------------------------------
-- COMMON helper functions --
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
function compare_worlds(world1,world2)
if world1.path ~= world2.path then
return false
end
if world1.name ~= world2.name then
return false
end
if world1.gameid ~= world2.gameid then
return false
end
return true
end
--------------------------------------------------------------------------------
function sort_worlds_alphabetic(this)
table.sort(this.m_processed_list, function(a, b)
--fixes issue #857 (crash due to sorting nil in worldlist)
if a == nil or b == nil then
if a == nil and b ~= nil then return false end
if b == nil and a ~= nil then return true end
return false
end
if a.name:lower() == b.name:lower() then
return a.name < b.name
end
return a.name:lower() < b.name:lower()
end)
end
--------------------------------------------------------------------------------
function sort_mod_list(this)
table.sort(this.m_processed_list, function(a, b)
-- Show game mods at bottom
if a.typ ~= b.typ then
return b.typ == "game_mod"
end
-- If in same or no modpack, sort by name
if a.modpack == b.modpack then
if a.name:lower() == b.name:lower() then
return a.name < b.name
end
return a.name:lower() < b.name:lower()
-- Else compare name to modpack name
else
-- Always show modpack pseudo-mod on top of modpack mod list
if a.name == b.modpack then
return true
elseif b.name == a.modpack then
return false
end
local name_a = a.modpack or a.name
local name_b = b.modpack or b.name
if name_a:lower() == name_b:lower() then
return name_a < name_b
end
return name_a:lower() < name_b:lower()
end
end)
end