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Mapgen V5: Move cave generation from base terrain loop to optional function

This fixes biome surface in tunnels
This commit is contained in:
paramat 2015-01-11 09:21:55 +00:00 committed by kwolekr
parent a77c85fa6d
commit c367f7301a
2 changed files with 32 additions and 6 deletions

View file

@ -97,6 +97,7 @@ public:
int generateBaseTerrain();
void generateBlobs();
void generateBiomes();
void generateCaves();
void dustTopNodes();
};