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Improve readability and infos in verbose log (#13828)
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11 changed files with 26 additions and 51 deletions
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@ -488,8 +488,6 @@ u32 ShaderSource::getShader(const std::string &name,
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u32 ShaderSource::getShaderIdDirect(const std::string &name,
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MaterialType material_type, NodeDrawType drawtype)
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{
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//infostream<<"getShaderIdDirect(): name=\""<<name<<"\""<<std::endl;
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// Empty name means shader 0
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if (name.empty()) {
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infostream<<"getShaderIdDirect(): name is empty"<<std::endl;
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