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Make dragged itemstack following the mouse cursor much smoother

by using the cursor coordinates directly, instead of updating them only when a mouse event is seen.
This commit is contained in:
Jürgen Doser 2012-11-28 18:39:58 +01:00 committed by Perttu Ahola
parent 6cf87e1d23
commit c1d8eeb70a
3 changed files with 10 additions and 15 deletions

View file

@ -1513,7 +1513,7 @@ void the_game(
<<"Launching inventory"<<std::endl;
GUIFormSpecMenu *menu =
new GUIFormSpecMenu(guienv, guiroot, -1,
new GUIFormSpecMenu(device, guiroot, -1,
&g_menumgr,
&client, gamedef);
@ -2296,7 +2296,7 @@ void the_game(
/* Create menu */
GUIFormSpecMenu *menu =
new GUIFormSpecMenu(guienv, guiroot, -1,
new GUIFormSpecMenu(device, guiroot, -1,
&g_menumgr,
&client, gamedef);
menu->setFormSpec(meta->getString("formspec"),