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DevTest: Explain purpose of most items in tooltips (#12833)

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Wuzzy 2022-10-09 14:05:22 +02:00 committed by GitHub
parent 804a318189
commit c1c68775b2
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GPG key ID: 4AEE18F83AFDEB23
19 changed files with 367 additions and 173 deletions

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@ -3,7 +3,8 @@
local S = minetest.get_translator("testnodes")
minetest.register_node("testnodes:6sides", {
description = S("Six Textures Test Node"),
description = S("Six Textures Test Node").."\n"..
S("Has 1 texture per face"),
tiles = {
"testnodes_normal1.png",
"testnodes_normal2.png",
@ -17,7 +18,8 @@ minetest.register_node("testnodes:6sides", {
})
minetest.register_node("testnodes:anim", {
description = S("Animated Test Node"),
description = S("Animated Test Node").."\n"..
S("Tiles animate from A to D in 4s cycle"),
tiles = {
{ name = "testnodes_anim.png",
animation = {
@ -40,7 +42,8 @@ for a=1,#alphas do
-- Transparency taken from texture
minetest.register_node("testnodes:alpha_texture_"..alpha, {
description = S("Texture Alpha Test Node (@1)", alpha),
description = S("Texture Alpha Test Node (@1)", alpha).."\n"..
S("Semi-transparent"),
drawtype = "glasslike",
paramtype = "light",
tiles = {
@ -53,7 +56,8 @@ for a=1,#alphas do
-- Transparency set via texture modifier
minetest.register_node("testnodes:alpha_"..alpha, {
description = S("Alpha Test Node (@1)", alpha),
description = S("Alpha Test Node (@1)", alpha).."\n"..
S("Semi-transparent"),
drawtype = "glasslike",
paramtype = "light",
tiles = {