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DevTest: Explain purpose of most items in tooltips (#12833)

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Wuzzy 2022-10-09 14:05:22 +02:00 committed by GitHub
parent 804a318189
commit c1c68775b2
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GPG key ID: 4AEE18F83AFDEB23
19 changed files with 367 additions and 173 deletions

View file

@ -17,7 +17,8 @@ local S = minetest.get_translator("testnodes")
-- A regular cube
minetest.register_node("testnodes:normal", {
description = S("Normal Drawtype Test Node"),
description = S("\"normal\" Drawtype Test Node").."\n"..
S("Opaque texture"),
drawtype = "normal",
tiles = { "testnodes_normal.png" },
@ -26,7 +27,8 @@ minetest.register_node("testnodes:normal", {
-- Standard glasslike node
minetest.register_node("testnodes:glasslike", {
description = S("Glasslike Drawtype Test Node"),
description = S("\"glasslike\" Drawtype Test Node").."\n"..
S("Transparent node with hidden backfaces"),
drawtype = "glasslike",
paramtype = "light",
tiles = { "testnodes_glasslike.png" },
@ -36,7 +38,9 @@ minetest.register_node("testnodes:glasslike", {
-- Glasslike framed with the two textures (normal and "detail")
minetest.register_node("testnodes:glasslike_framed", {
description = S("Glasslike Framed Drawtype Test Node"),
description = S("\"glasslike_framed\" Drawtype Test Node").."\n"..
S("Transparent node with hidden backfaces").."\n"..
S("Frame connects to neighbors"),
drawtype = "glasslike_framed",
paramtype = "light",
tiles = {
@ -53,7 +57,9 @@ minetest.register_node("testnodes:glasslike_framed", {
-- This node was added to see how the engine behaves when the "detail" texture
-- is missing.
minetest.register_node("testnodes:glasslike_framed_no_detail", {
description = S("Glasslike Framed without Detail Drawtype Test Node"),
description = S("\"glasslike_framed\" Drawtype without Detail Test Node").."\n"..
S("Transparent node with hidden backfaces").."\n"..
S("Frame connects to neighbors, but the 'detail' tile is not used"),
drawtype = "glasslike_framed",
paramtype = "light",
tiles = { "testnodes_glasslike_framed2.png" },
@ -65,7 +71,9 @@ minetest.register_node("testnodes:glasslike_framed_no_detail", {
minetest.register_node("testnodes:glasslike_framed_optional", {
description = S("Glasslike Framed Optional Drawtype Test Node"),
description = S("\"glasslike_framed_optional\" Drawtype Test Node").."\n"..
S("Transparent node with hidden backfaces").."\n"..
S("Frame connects if 'connected_glass' setting is true"),
drawtype = "glasslike_framed_optional",
paramtype = "light",
tiles = {
@ -81,7 +89,8 @@ minetest.register_node("testnodes:glasslike_framed_optional", {
minetest.register_node("testnodes:allfaces", {
description = S("Allfaces Drawtype Test Node"),
description = S("\"allfaces\" Drawtype Test Node").."\n"..
S("Transparent node with visible internal backfaces"),
drawtype = "allfaces",
paramtype = "light",
tiles = { "testnodes_allfaces.png" },
@ -89,8 +98,15 @@ minetest.register_node("testnodes:allfaces", {
groups = { dig_immediate = 3 },
})
local allfaces_optional_tooltip = ""..
S("Rendering depends on 'leaves_style' setting:").."\n"..
S("* 'fancy': transparent with visible internal backfaces").."\n"..
S("* 'simple': transparent with hidden backfaces").."\n"..
S("* 'opaque': opaque")
minetest.register_node("testnodes:allfaces_optional", {
description = S("Allfaces Optional Drawtype Test Node"),
description = S("\"allfaces_optional\" Drawtype Test Node").."\n"..
allfaces_optional_tooltip,
drawtype = "allfaces_optional",
paramtype = "light",
tiles = { "testnodes_allfaces_optional.png" },
@ -99,7 +115,9 @@ minetest.register_node("testnodes:allfaces_optional", {
})
minetest.register_node("testnodes:allfaces_optional_waving", {
description = S("Waving Allfaces Optional Drawtype Test Node"),
description = S("Waving \"allfaces_optional\" Drawtype Test Node").."\n"..
allfaces_optional_tooltip.."\n"..
S("Waves if waving leaves are enabled by client"),
drawtype = "allfaces_optional",
paramtype = "light",
tiles = { "testnodes_allfaces_optional.png^[brighten" },
@ -109,7 +127,8 @@ minetest.register_node("testnodes:allfaces_optional_waving", {
})
minetest.register_node("testnodes:firelike", {
description = S("Firelike Drawtype Test Node"),
description = S("\"firelike\" Drawtype Test Node").."\n"..
S("Changes shape based on neighbors"),
drawtype = "firelike",
paramtype = "light",
tiles = { "testnodes_firelike.png" },
@ -120,7 +139,8 @@ minetest.register_node("testnodes:firelike", {
})
minetest.register_node("testnodes:fencelike", {
description = S("Fencelike Drawtype Test Node"),
description = S("\"fencelike\" Drawtype Test Node").."\n"..
S("Connects to neighbors"),
drawtype = "fencelike",
paramtype = "light",
tiles = { "testnodes_fencelike.png" },
@ -129,7 +149,8 @@ minetest.register_node("testnodes:fencelike", {
})
minetest.register_node("testnodes:torchlike", {
description = S("Floor Torchlike Drawtype Test Node"),
description = S("Floor \"torchlike\" Drawtype Test Node").."\n"..
S("Always on floor"),
drawtype = "torchlike",
paramtype = "light",
tiles = { "testnodes_torchlike_floor.png^[colorize:#FF0000:64" },
@ -141,7 +162,8 @@ minetest.register_node("testnodes:torchlike", {
})
minetest.register_node("testnodes:torchlike_wallmounted", {
description = S("Wallmounted Torchlike Drawtype Test Node"),
description = S("Wallmounted \"torchlike\" Drawtype Test Node").."\n"..
S("param2 = wallmounted rotation (0..5)"),
drawtype = "torchlike",
paramtype = "light",
paramtype2 = "wallmounted",
@ -158,7 +180,8 @@ minetest.register_node("testnodes:torchlike_wallmounted", {
})
minetest.register_node("testnodes:signlike", {
description = S("Floor Signlike Drawtype Test Node"),
description = S("Floor \"signlike\" Drawtype Test Node").."\n"..
S("Always on floor"),
drawtype = "signlike",
paramtype = "light",
tiles = { "testnodes_signlike.png^[colorize:#FF0000:64" },
@ -171,7 +194,8 @@ minetest.register_node("testnodes:signlike", {
minetest.register_node("testnodes:signlike_wallmounted", {
description = S("Wallmounted Signlike Drawtype Test Node"),
description = S("Wallmounted \"signlike\" Drawtype Test Node").."\n"..
S("param2 = wallmounted rotation (0..5)"),
drawtype = "signlike",
paramtype = "light",
paramtype2 = "wallmounted",
@ -184,7 +208,7 @@ minetest.register_node("testnodes:signlike_wallmounted", {
})
minetest.register_node("testnodes:plantlike", {
description = S("Plantlike Drawtype Test Node"),
description = S("\"plantlike\" Drawtype Test Node"),
drawtype = "plantlike",
paramtype = "light",
tiles = { "testnodes_plantlike.png" },
@ -196,7 +220,8 @@ minetest.register_node("testnodes:plantlike", {
})
minetest.register_node("testnodes:plantlike_waving", {
description = S("Waving Plantlike Drawtype Test Node"),
description = S("Waving \"plantlike\" Drawtype Test Node").."\n"..
S("Waves if waving plants are enabled by client"),
drawtype = "plantlike",
paramtype = "light",
tiles = { "testnodes_plantlike_waving.png" },
@ -209,7 +234,8 @@ minetest.register_node("testnodes:plantlike_waving", {
})
minetest.register_node("testnodes:plantlike_wallmounted", {
description = S("Wallmounted Plantlike Drawtype Test Node"),
description = S("Wallmounted \"plantlike\" Drawtype Test Node").."\n"..
S("param2 = wallmounted rotation (0..5)"),
drawtype = "plantlike",
paramtype = "light",
paramtype2 = "wallmounted",
@ -249,7 +275,8 @@ local function rotate_on_rightclick(pos, node, clicker)
end
minetest.register_node("testnodes:plantlike_degrotate", {
description = S("Degrotate Plantlike Drawtype Test Node"),
description = S("Degrotate \"plantlike\" Drawtype Test Node").."\n"..
S("param2 = horizontal rotation (0..239)"),
drawtype = "plantlike",
paramtype = "light",
paramtype2 = "degrotate",
@ -263,7 +290,8 @@ minetest.register_node("testnodes:plantlike_degrotate", {
})
minetest.register_node("testnodes:mesh_degrotate", {
description = S("Degrotate Mesh Drawtype Test Node"),
description = S("Degrotate \"mesh\" Drawtype Test Node").."\n"..
S("param2 = horizontal rotation (0..239)"),
drawtype = "mesh",
paramtype = "light",
paramtype2 = "degrotate",
@ -277,7 +305,8 @@ minetest.register_node("testnodes:mesh_degrotate", {
})
minetest.register_node("testnodes:mesh_colordegrotate", {
description = S("Color Degrotate Mesh Drawtype Test Node"),
description = S("Colordegrotate \"mesh\" Drawtype Test Node").."\n"..
S("param2 = color + horizontal rotation (0..23, 32..55, ...)"),
drawtype = "mesh",
paramtype = "light",
paramtype2 = "colordegrotate",
@ -294,7 +323,8 @@ minetest.register_node("testnodes:mesh_colordegrotate", {
-- param2 will change height
minetest.register_node("testnodes:plantlike_leveled", {
description = S("Leveled Plantlike Drawtype Test Node"),
description = S("Leveled \"plantlike\" Drawtype Test Node").."\n"..
S("param2 = height (0..255)"),
drawtype = "plantlike",
paramtype = "light",
paramtype2 = "leveled",
@ -312,7 +342,8 @@ minetest.register_node("testnodes:plantlike_leveled", {
-- param2 changes shape
minetest.register_node("testnodes:plantlike_meshoptions", {
description = S("Meshoptions Plantlike Drawtype Test Node"),
description = S("Meshoptions \"plantlike\" Drawtype Test Node").."\n"..
S("param2 = plant shape"),
drawtype = "plantlike",
paramtype = "light",
paramtype2 = "meshoptions",
@ -324,7 +355,7 @@ minetest.register_node("testnodes:plantlike_meshoptions", {
})
minetest.register_node("testnodes:plantlike_rooted", {
description = S("Rooted Plantlike Drawtype Test Node"),
description = S("\"rooted_plantlike\" Drawtype Test Node"),
drawtype = "plantlike_rooted",
paramtype = "light",
tiles = { "testnodes_plantlike_rooted_base.png" },
@ -334,7 +365,8 @@ minetest.register_node("testnodes:plantlike_rooted", {
})
minetest.register_node("testnodes:plantlike_rooted_wallmounted", {
description = S("Wallmounted Rooted Plantlike Drawtype Test Node"),
description = S("Wallmounted \"rooted_plantlike\" Drawtype Test Node").."\n"..
S("param2 = wallmounted rotation (0..5)"),
drawtype = "plantlike_rooted",
paramtype = "light",
paramtype2 = "wallmounted",
@ -348,7 +380,8 @@ minetest.register_node("testnodes:plantlike_rooted_wallmounted", {
})
minetest.register_node("testnodes:plantlike_rooted_waving", {
description = S("Waving Rooted Plantlike Drawtype Test Node"),
description = S("Waving \"rooted_plantlike\" Drawtype Test Node").."\n"..
S("Waves if waving plants are enabled by client"),
drawtype = "plantlike_rooted",
paramtype = "light",
tiles = {
@ -364,7 +397,8 @@ minetest.register_node("testnodes:plantlike_rooted_waving", {
-- param2 changes height
minetest.register_node("testnodes:plantlike_rooted_leveled", {
description = S("Leveled Rooted Plantlike Drawtype Test Node"),
description = S("Leveled \"rooted_plantlike\" Drawtype Test Node").."\n"..
S("param2 = height (0..255)"),
drawtype = "plantlike_rooted",
paramtype = "light",
paramtype2 = "leveled",
@ -385,7 +419,8 @@ minetest.register_node("testnodes:plantlike_rooted_leveled", {
-- param2 changes shape
minetest.register_node("testnodes:plantlike_rooted_meshoptions", {
description = S("Meshoptions Rooted Plantlike Drawtype Test Node"),
description = S("Meshoptions \"rooted_plantlike\" Drawtype Test Node").."\n"..
S("param2 = plant shape"),
drawtype = "plantlike_rooted",
paramtype = "light",
paramtype2 = "meshoptions",
@ -403,7 +438,8 @@ minetest.register_node("testnodes:plantlike_rooted_meshoptions", {
-- param2 changes rotation
minetest.register_node("testnodes:plantlike_rooted_degrotate", {
description = S("Degrotate Rooted Plantlike Drawtype Test Node"),
description = S("Degrotate \"rooted_plantlike\" Drawtype Test Node").."\n"..
S("param2 = horizontal rotation (0..239)"),
drawtype = "plantlike_rooted",
paramtype = "light",
paramtype2 = "degrotate",
@ -424,7 +460,8 @@ minetest.register_node("testnodes:plantlike_rooted_degrotate", {
-- Liquid ranges 0 to 8
for r = 0, 8 do
minetest.register_node("testnodes:liquid_"..r, {
description = S("Source Liquid Drawtype Test Node, Range @1", r),
description = S("\"liquid\" Drawtype Test Node, Range @1", r).."\n"..
S("Drawtype only; all liquid physics are disabled"),
drawtype = "liquid",
paramtype = "light",
tiles = {
@ -445,7 +482,9 @@ for r = 0, 8 do
groups = { dig_immediate = 3 },
})
minetest.register_node("testnodes:liquid_flowing_"..r, {
description = S("Flowing Liquid Drawtype Test Node, Range @1", r),
description = S("\"flowingliquid\" Drawtype Test Node, Range @1", r).."\n"..
S("Drawtype only; all liquid physics are disabled").."\n"..
S("param2 = flowing liquid level"),
drawtype = "flowingliquid",
paramtype = "light",
paramtype2 = "flowingliquid",
@ -471,7 +510,9 @@ end
-- Waving liquid test (drawtype only)
minetest.register_node("testnodes:liquid_waving", {
description = S("Waving Source Liquid Drawtype Test Node"),
description = S("Waving \"liquid\" Drawtype Test Node").."\n"..
S("Drawtype only; all liquid physics are disabled").."\n"..
S("Waves if waving liquids are enabled by client"),
drawtype = "liquid",
paramtype = "light",
tiles = {
@ -493,7 +534,10 @@ minetest.register_node("testnodes:liquid_waving", {
groups = { dig_immediate = 3 },
})
minetest.register_node("testnodes:liquid_flowing_waving", {
description = S("Waving Flowing Liquid Drawtype Test Node"),
description = S("Waving \"flowingliquid\" Drawtype Test Node").."\n"..
S("Drawtype only; all liquid physics are disabled").."\n"..
S("param2 = flowing liquid level").."\n"..
S("Waves if waving liquids are enabled by client"),
drawtype = "flowingliquid",
paramtype = "light",
paramtype2 = "flowingliquid",
@ -518,9 +562,13 @@ minetest.register_node("testnodes:liquid_flowing_waving", {
-- Invisible node
minetest.register_node("testnodes:airlike", {
description = S("Airlike Drawtype Test Node"),
description = S("\"airlike\" Drawtype Test Node").."\n"..
S("Invisible node").."\n"..
S("Inventory/wield image = no_texture_airlike.png"),
drawtype = "airlike",
paramtype = "light",
-- inventory/wield images are left empty to make sure the 'no texture'
-- fallback for airlike nodes is working properly.
walkable = false,
@ -530,7 +578,8 @@ minetest.register_node("testnodes:airlike", {
-- param2 changes liquid height
minetest.register_node("testnodes:glassliquid", {
description = S("Glasslike Liquid Level Drawtype Test Node"),
description = S("\"glasslike_framed\" Drawtype with Liquid Test Node").."\n"..
S("param2 = liquid level (0..63)"),
drawtype = "glasslike_framed",
paramtype = "light",
paramtype2 = "glasslikeliquidlevel",
@ -549,17 +598,18 @@ minetest.register_node("testnodes:glassliquid", {
-- should connect to nodes of the same "rail type" (=same shape, different
-- color) only.
local rails = {
{ "rail", {"testnodes_rail_straight.png", "testnodes_rail_curved.png", "testnodes_rail_t_junction.png", "testnodes_rail_crossing.png"} },
{ "line", {"testnodes_line_straight.png", "testnodes_line_curved.png", "testnodes_line_t_junction.png", "testnodes_line_crossing.png"}, },
{ "street", {"testnodes_street_straight.png", "testnodes_street_curved.png", "testnodes_street_t_junction.png", "testnodes_street_crossing.png"}, },
{ "rail", {"testnodes_rail_straight.png", "testnodes_rail_curved.png", "testnodes_rail_t_junction.png", "testnodes_rail_crossing.png"}, S("Connects to rails")},
{ "line", {"testnodes_line_straight.png", "testnodes_line_curved.png", "testnodes_line_t_junction.png", "testnodes_line_crossing.png"}, S("Connects to lines")},
{ "street", {"testnodes_street_straight.png", "testnodes_street_curved.png", "testnodes_street_t_junction.png", "testnodes_street_crossing.png"}, S("Connects to streets")},
-- the "groupless" nodes are nodes in which the "connect_to_raillike" group is not set
{ "groupless", {"testnodes_rail2_straight.png", "testnodes_rail2_curved.png", "testnodes_rail2_t_junction.png", "testnodes_rail2_crossing.png"} },
{ "groupless", {"testnodes_rail2_straight.png", "testnodes_rail2_curved.png", "testnodes_rail2_t_junction.png", "testnodes_rail2_crossing.png"}, S("Connects to 'groupless' rails") },
}
local colors = { "", "cyan", "red" }
for r=1, #rails do
local id = rails[r][1]
local tiles = rails[r][2]
local tt = rails[r][3]
local raillike_group
if id ~= "groupless" then
raillike_group = minetest.raillike_group(id)
@ -570,7 +620,8 @@ for r=1, #rails do
color = colors[c]
end
minetest.register_node("testnodes:raillike_"..id..c, {
description = S("Raillike Drawtype Test Node: @1 @2", id, c),
description = S("\"raillike\" Drawtype Test Node: @1 @2", id, c).."\n"..
tt,
drawtype = "raillike",
paramtype = "light",
tiles = tiles,
@ -591,39 +642,37 @@ end
-- Add visual_scale variants of previous nodes for half and double size
local scale = function(subname, desc_double, desc_half)
local scale = function(subname, append)
local original = "testnodes:"..subname
local def = table.copy(minetest.registered_items[original])
local orig_desc
if append and type(append) == "string" then
orig_desc = ItemStack(original):get_short_description()
orig_desc = orig_desc .. "\n" .. append
elseif append ~= false then
orig_desc = ItemStack(original):get_description()
else
orig_desc = ItemStack(original):get_short_description()
end
def.visual_scale = 2.0
def.description = desc_double
def.description = S("Double-sized @1", orig_desc)
minetest.register_node("testnodes:"..subname.."_double", def)
def = table.copy(minetest.registered_items[original])
def.visual_scale = 0.5
def.description = desc_half
def.description = S("Half-sized @1", orig_desc)
minetest.register_node("testnodes:"..subname.."_half", def)
end
scale("allfaces",
S("Double-sized Allfaces Drawtype Test Node"),
S("Half-sized Allfaces Drawtype Test Node"))
scale("allfaces_optional",
S("Double-sized Allfaces Optional Drawtype Test Node"),
S("Half-sized Allfaces Optional Drawtype Test Node"))
scale("allfaces_optional_waving",
S("Double-sized Waving Allfaces Optional Drawtype Test Node"),
S("Half-sized Waving Allfaces Optional Drawtype Test Node"))
scale("plantlike",
S("Double-sized Plantlike Drawtype Test Node"),
S("Half-sized Plantlike Drawtype Test Node"))
scale("plantlike_wallmounted",
S("Double-sized Wallmounted Plantlike Drawtype Test Node"),
S("Half-sized Wallmounted Plantlike Drawtype Test Node"))
scale("torchlike_wallmounted",
S("Double-sized Wallmounted Torchlike Drawtype Test Node"),
S("Half-sized Wallmounted Torchlike Drawtype Test Node"))
scale("signlike_wallmounted",
S("Double-sized Wallmounted Signlike Drawtype Test Node"),
S("Half-sized Wallmounted Signlike Drawtype Test Node"))
scale("firelike",
S("Double-sized Firelike Drawtype Test Node"),
S("Half-sized Firelike Drawtype Test Node"))
local allfaces_newsize_tt = ""..
S("Rendering depends on 'leaves_style' setting:").."\n"..
S("* 'fancy'/'simple': transparent").."\n"..
S("* 'opaque': opaque")
scale("allfaces", S("Transparent node"))
scale("allfaces_optional", allfaces_newsize_tt)
scale("allfaces_optional_waving", allfaces_newsize_tt .. "\n" .. S("Waving if waving leaves are enabled by client"))
scale("plantlike")
scale("plantlike_wallmounted")
scale("torchlike_wallmounted")
scale("signlike_wallmounted")
scale("firelike")

View file

@ -4,7 +4,7 @@ local S = minetest.get_translator("testnodes")
-- All possible light levels
for i=1, minetest.LIGHT_MAX do
minetest.register_node("testnodes:light"..i, {
minetest.register_node("testnodes:light"..string.format("%02d", i), {
description = S("Light Source (@1)", i),
paramtype = "light",
light_source = i,

View file

@ -1,8 +1,15 @@
-- Add liquids for ranges and viscosity levels 0-8
for d=0, 8 do
local tt_normal
if d == 0 then
tt_normal = "\n".."Swimmable, renewable liquid"
else
tt_normal = "\n".."Swimmable, spreading, renewable liquid"
end
minetest.register_node("testnodes:rliquid_"..d, {
description = "Test Liquid Source, Range "..d,
description = "Test Liquid Source, Range "..d..
tt_normal,
drawtype = "liquid",
tiles = {"testnodes_liquidsource_r"..d..".png"},
special_tiles = {
@ -21,7 +28,8 @@ for d=0, 8 do
})
minetest.register_node("testnodes:rliquid_flowing_"..d, {
description = "Flowing Test Liquid, Range "..d,
description = "Flowing Test Liquid, Range "..d..
tt_normal,
drawtype = "flowingliquid",
tiles = {"testnodes_liquidflowing_r"..d..".png"},
special_tiles = {
@ -42,9 +50,16 @@ for d=0, 8 do
if d <= 7 then
local tt_reduced = ""
if d > 0 then
tt_reduced = "\n".."Reduced swimming/spreading speed"
end
local mod = "^[colorize:#000000:127"
minetest.register_node("testnodes:vliquid_"..d, {
description = "Test Liquid Source, Viscosity/Resistance "..d,
description = "Test Liquid Source, Viscosity/Resistance "..d.."\n"..
"Swimmable, spreading, renewable liquid"..
tt_reduced,
drawtype = "liquid",
tiles = {"testnodes_liquidsource_r"..d..".png"..mod},
special_tiles = {
@ -63,7 +78,9 @@ for d=0, 8 do
})
minetest.register_node("testnodes:vliquid_flowing_"..d, {
description = "Flowing Test Liquid, Viscosity/Resistance "..d,
description = "Flowing Test Liquid, Viscosity/Resistance "..d.."\n"..
"Swimmable, spreading, renewable liquid"..
tt_reduced,
drawtype = "flowingliquid",
tiles = {"testnodes_liquidflowing_r"..d..".png"..mod},
special_tiles = {
@ -85,7 +102,9 @@ for d=0, 8 do
mod = "^[colorize:#000000:192"
local v = 4
minetest.register_node("testnodes:vrliquid_"..d, {
description = "Test Liquid Source, Viscosity "..v..", Resistance "..d,
description = "Test Liquid Source, Viscosity "..v..", Resistance "..d.."\n"..
"Swimmable, spreading, renewable liquid"..
tt_reduced,
drawtype = "liquid",
tiles = {"testnodes_liquidsource_r"..d..".png"..mod},
special_tiles = {
@ -107,7 +126,9 @@ for d=0, 8 do
})
minetest.register_node("testnodes:vrliquid_flowing_"..d, {
description = "Flowing Test Liquid, Viscosity "..v..", Resistance "..d,
description = "Flowing Test Liquid, Viscosity "..v..", Resistance "..d.."\n"..
"Swimmable, spreading, renewable liquid"..
tt_reduced,
drawtype = "flowingliquid",
tiles = {"testnodes_liquidflowing_r"..d..".png"..mod},
special_tiles = {

View file

@ -36,7 +36,8 @@ minetest.register_node("testnodes:mesh", {
-- Facedir mesh: outer corner slope
minetest.register_node("testnodes:mesh_facedir", {
description = S("Facedir Mesh Test Node"),
description = S("Facedir Mesh Test Node").."\n"..
S("param2 = facedir rotation (0..23)"),
drawtype = "mesh",
mesh = "testnodes_ocorner.obj",
tiles = {"testnodes_mesh_stripes.png"},
@ -48,7 +49,8 @@ minetest.register_node("testnodes:mesh_facedir", {
})
minetest.register_node("testnodes:mesh_colorfacedir", {
description = S("Color Facedir Mesh Test Node"),
description = S("Color Facedir Mesh Test Node").."\n"..
S("param2 = color + facedir rotation (0..23, 32..55, ...)"),
drawtype = "mesh",
mesh = "testnodes_ocorner.obj",
tiles = {"testnodes_mesh_stripes3.png"},
@ -61,7 +63,8 @@ minetest.register_node("testnodes:mesh_colorfacedir", {
})
minetest.register_node("testnodes:mesh_4dir", {
description = S("4dir Mesh Test Node"),
description = S("4dir Mesh Test Node").."\n"..
S("param2 = 4dir rotation (0..3)"),
drawtype = "mesh",
mesh = "testnodes_ocorner.obj",
tiles = {"testnodes_mesh_stripes.png"},
@ -73,7 +76,8 @@ minetest.register_node("testnodes:mesh_4dir", {
})
minetest.register_node("testnodes:mesh_color4dir", {
description = S("Color 4dir Mesh Test Node"),
description = S("Color 4dir Mesh Test Node").."\n"..
S("param2 = color + 4dir rotation (0..255)"),
drawtype = "mesh",
mesh = "testnodes_ocorner.obj",
tiles = {"testnodes_mesh_stripes3.png"},
@ -87,7 +91,8 @@ minetest.register_node("testnodes:mesh_color4dir", {
-- Wallmounted mesh: pyramid
minetest.register_node("testnodes:mesh_wallmounted", {
description = S("Wallmounted Mesh Test Node"),
description = S("Wallmounted Mesh Test Node").."\n"..
S("param2 = wallmounted rotation (0..5)"),
drawtype = "mesh",
mesh = "testnodes_pyramid.obj",
tiles = {"testnodes_mesh_stripes2.png"},
@ -99,7 +104,8 @@ minetest.register_node("testnodes:mesh_wallmounted", {
})
minetest.register_node("testnodes:mesh_colorwallmounted", {
description = S("Color Wallmounted Mesh Test Node"),
description = S("Color Wallmounted Mesh Test Node").."\n"..
S("param2 = color + wallmounted rotation (0..5, 8..13, ...)"),
drawtype = "mesh",
mesh = "testnodes_pyramid.obj",
tiles = {"testnodes_mesh_stripes3.png"},
@ -136,7 +142,8 @@ minetest.register_node("testnodes:mesh_half", {
})
minetest.register_node("testnodes:mesh_waving1", {
description = S("Plantlike-waving Mesh Test Node"),
description = S("Plantlike-waving Mesh Test Node").."\n"..
S("Waves if waving plants are enabled by client"),
drawtype = "mesh",
mesh = "testnodes_pyramid.obj",
tiles = {"testnodes_mesh_stripes4.png^[multiply:#B0FFB0"},
@ -147,7 +154,8 @@ minetest.register_node("testnodes:mesh_waving1", {
groups = {dig_immediate=3},
})
minetest.register_node("testnodes:mesh_waving2", {
description = S("Leaflike-waving Mesh Test Node"),
description = S("Leaflike-waving Mesh Test Node").."\n"..
S("Waves if waving leaves are enabled by client"),
drawtype = "mesh",
mesh = "testnodes_pyramid.obj",
tiles = {"testnodes_mesh_stripes4.png^[multiply:#FFFFB0"},
@ -158,7 +166,8 @@ minetest.register_node("testnodes:mesh_waving2", {
groups = {dig_immediate=3},
})
minetest.register_node("testnodes:mesh_waving3", {
description = S("Liquidlike-waving Mesh Test Node"),
description = S("Liquidlike-waving Mesh Test Node").."\n"..
S("Waves if waving liquids are enabled by client"),
drawtype = "mesh",
mesh = "testnodes_pyramid.obj",
tiles = {"testnodes_mesh_stripes4.png^[multiply:#B0B0FF"},

View file

@ -4,7 +4,8 @@ local S = minetest.get_translator("testnodes")
-- An simple example nodebox with one centered box
minetest.register_node("testnodes:nodebox_fixed", {
description = S("Fixed Nodebox Test Node"),
description = S("Fixed Nodebox Test Node").."\n"..
S("Nodebox is always the same"),
tiles = {"testnodes_nodebox.png"},
drawtype = "nodebox",
paramtype = "light",
@ -47,7 +48,8 @@ minetest.register_node("testnodes:nodebox_overhigh2", {
-- Height of nodebox changes with its param2 value
minetest.register_node("testnodes:nodebox_leveled", {
description = S("Leveled Nodebox Test Node"),
description = S("Leveled Nodebox Test Node").."\n"..
S("param2 = height (0..127)"),
tiles = {"testnodes_nodebox.png"},
drawtype = "nodebox",
paramtype = "light",
@ -81,7 +83,8 @@ local nodebox_wall_thick = {
-- Wall-like nodebox that connects to neighbors
minetest.register_node("testnodes:nodebox_connected", {
description = S("Connected Nodebox Test Node"),
description = S("Connected Nodebox Test Node").."\n"..
S("Connects to neighbors"),
tiles = {"testnodes_nodebox.png"},
groups = {connected_nodebox=1, dig_immediate=3},
drawtype = "nodebox",
@ -92,7 +95,9 @@ minetest.register_node("testnodes:nodebox_connected", {
})
minetest.register_node("testnodes:nodebox_connected_facedir", {
description = S("Facedir Connected Nodebox Test Node"),
description = S("Facedir Connected Nodebox Test Node").."\n"..
S("Connects to neighbors").."\n"..
S("param2 = facedir rotation of textures (not of the nodebox!)"),
tiles = {
"testnodes_1.png",
"testnodes_2.png",
@ -111,7 +116,9 @@ minetest.register_node("testnodes:nodebox_connected_facedir", {
})
minetest.register_node("testnodes:nodebox_connected_4dir", {
description = S("4Dir Connected Nodebox Test Node"),
description = S("4Dir Connected Nodebox Test Node").."\n"..
S("Connects to neighbors").."\n"..
S("param2 = 4dir rotation of textures (not of the nodebox!)"),
tiles = {
"testnodes_1.png^[colorize:#FFFF00:127",
"testnodes_2.png^[colorize:#FFFF00:127",

View file

@ -3,7 +3,8 @@
local S = minetest.get_translator("testnodes")
minetest.register_node("testnodes:facedir", {
description = S("Facedir Test Node"),
description = S("Facedir Test Node").."\n"..
S("param2 = facedir rotation (0..23)"),
paramtype2 = "facedir",
tiles = {
"testnodes_1.png",
@ -18,7 +19,8 @@ minetest.register_node("testnodes:facedir", {
})
minetest.register_node("testnodes:4dir", {
description = S("4dir Test Node"),
description = S("4dir Test Node").."\n"..
S("param2 = 4dir rotation (0..3)"),
paramtype2 = "4dir",
tiles = {
"testnodes_1.png^[colorize:#FFFF00:127",
@ -33,7 +35,8 @@ minetest.register_node("testnodes:4dir", {
})
minetest.register_node("testnodes:facedir_nodebox", {
description = S("Facedir Nodebox Test Node"),
description = S("Facedir Nodebox Test Node").."\n"..
S("param2 = facedir rotation (0..23)"),
tiles = {
"testnodes_1.png",
"testnodes_2.png",
@ -54,7 +57,8 @@ minetest.register_node("testnodes:facedir_nodebox", {
})
minetest.register_node("testnodes:4dir_nodebox", {
description = S("4dir Nodebox Test Node"),
description = S("4dir Nodebox Test Node").."\n"..
S("param2 = 4dir rotation (0..3)"),
tiles = {
"testnodes_1.png^[colorize:#ffff00:127",
"testnodes_2.png^[colorize:#ffff00:127",
@ -75,7 +79,8 @@ minetest.register_node("testnodes:4dir_nodebox", {
})
minetest.register_node("testnodes:wallmounted", {
description = S("Wallmounted Test Node"),
description = S("Wallmounted Test Node").."\n"..
S("param2 = wallmounted rotation (0..5)"),
paramtype2 = "wallmounted",
tiles = {
"testnodes_1w.png",
@ -90,7 +95,8 @@ minetest.register_node("testnodes:wallmounted", {
})
minetest.register_node("testnodes:wallmounted_nodebox", {
description = S("Wallmounted Nodebox Test Node"),
description = S("Wallmounted Nodebox Test Node").."\n"..
S("param2 = wallmounted rotation (0..5)"),
paramtype2 = "wallmounted",
paramtype = "light",
tiles = {
@ -113,7 +119,8 @@ minetest.register_node("testnodes:wallmounted_nodebox", {
})
minetest.register_node("testnodes:color", {
description = S("Color Test Node"),
description = S("Color Test Node").."\n"..
S("param2 = color (0..255)"),
paramtype2 = "color",
palette = "testnodes_palette_full.png",
tiles = {
@ -124,7 +131,8 @@ minetest.register_node("testnodes:color", {
})
minetest.register_node("testnodes:colorfacedir", {
description = S("Color Facedir Test Node"),
description = S("Color Facedir Test Node").."\n"..
S("param2 = color + facedir rotation (0..23, 32..55, ...)"),
paramtype2 = "colorfacedir",
palette = "testnodes_palette_facedir.png",
tiles = {
@ -140,7 +148,8 @@ minetest.register_node("testnodes:colorfacedir", {
})
minetest.register_node("testnodes:colorfacedir_nodebox", {
description = S("Color Facedir Nodebox Test Node"),
description = S("Color Facedir Nodebox Test Node").."\n"..
S("param2 = color + facedir rotation (0..23, 32..55, ...)"),
tiles = {
"testnodes_1g.png",
"testnodes_2g.png",
@ -162,7 +171,8 @@ minetest.register_node("testnodes:colorfacedir_nodebox", {
})
minetest.register_node("testnodes:color4dir", {
description = S("Color 4dir Test Node"),
description = S("Color 4dir Test Node").."\n"..
S("param2 = color + 4dir rotation (0..255)"),
paramtype2 = "color4dir",
palette = "testnodes_palette_4dir.png",
tiles = {
@ -178,7 +188,8 @@ minetest.register_node("testnodes:color4dir", {
})
minetest.register_node("testnodes:color4dir_nodebox", {
description = S("Color 4dir Nodebox Test Node"),
description = S("Color 4dir Nodebox Test Node").."\n"..
S("param2 = color + 4dir rotation (0..255)"),
tiles = {
"testnodes_1g.png",
"testnodes_2g.png",
@ -200,7 +211,8 @@ minetest.register_node("testnodes:color4dir_nodebox", {
})
minetest.register_node("testnodes:colorwallmounted", {
description = S("Color Wallmounted Test Node"),
description = S("Color Wallmounted Test Node").."\n"..
S("param2 = color + wallmounted rotation (0..5, 8..13, ...)"),
paramtype2 = "colorwallmounted",
paramtype = "light",
palette = "testnodes_palette_wallmounted.png",
@ -217,7 +229,8 @@ minetest.register_node("testnodes:colorwallmounted", {
})
minetest.register_node("testnodes:colorwallmounted_nodebox", {
description = S("Color Wallmounted Nodebox Test Node"),
description = S("Color Wallmounted Nodebox Test Node").."\n"..
S("param2 = color + wallmounted rotation (0..5, 8..13, ...)"),
paramtype2 = "colorwallmounted",
paramtype = "light",
palette = "testnodes_palette_wallmounted.png",

View file

@ -4,7 +4,8 @@ local S = minetest.get_translator("testnodes")
-- Is supposed to fall when it doesn't rest on solid ground
minetest.register_node("testnodes:falling", {
description = S("Falling Node"),
description = S("Falling Node").."\n"..
S("Falls down if no node below"),
tiles = {
"testnodes_node.png",
"testnodes_node.png",
@ -14,14 +15,16 @@ minetest.register_node("testnodes:falling", {
})
minetest.register_node("testnodes:falling_facedir", {
description = S("Falling Facedir Node"),
description = S("Falling Facedir Node").."\n"..
S("Falls down if no node below").."\n"..
S("param2 = facedir rotation"),
tiles = {
"testnodes_1.png",
"testnodes_2.png",
"testnodes_3.png",
"testnodes_4.png",
"testnodes_5.png",
"testnodes_6.png",
"testnodes_1.png^[brighten",
"testnodes_2.png^[brighten",
"testnodes_3.png^[brighten",
"testnodes_4.png^[brighten",
"testnodes_5.png^[brighten",
"testnodes_6.png^[brighten",
},
paramtype2 = "facedir",
groups = { falling_node = 1, dig_immediate = 3 },
@ -29,7 +32,8 @@ minetest.register_node("testnodes:falling_facedir", {
-- Same as falling node, but will stop falling on top of liquids
minetest.register_node("testnodes:falling_float", {
description = S("Falling+Floating Node"),
description = S("Falling+Floating Node").."\n"..
S("Falls down if no node below, floats on liquids (liquidtype ~= \"none\")"),
groups = { falling_node = 1, float = 1, dig_immediate = 3 },
@ -44,7 +48,8 @@ minetest.register_node("testnodes:falling_float", {
-- This node attaches to the floor and drops as item
-- when the floor is gone.
minetest.register_node("testnodes:attached", {
description = S("Floor-Attached Node"),
description = S("Floor-Attached Node").."\n"..
S("Drops as item if no solid node below"),
tiles = {
"testnodes_attached_top.png",
"testnodes_attached_bottom.png",
@ -56,7 +61,9 @@ minetest.register_node("testnodes:attached", {
-- This node attaches to the side of a node and drops as item
-- when the node it attaches to is gone.
minetest.register_node("testnodes:attached_wallmounted", {
description = S("Wallmounted Attached Node"),
description = S("Wallmounted Attached Node").."\n"..
S("Attaches to wall; drops as item if neighbor node is gone").."\n"..
S("param2 = wallmounted rotation (0..5)"),
paramtype2 = "wallmounted",
tiles = {
"testnodes_attachedw_top.png",
@ -68,14 +75,16 @@ minetest.register_node("testnodes:attached_wallmounted", {
-- Jump disabled
minetest.register_node("testnodes:nojump", {
description = S("Non-jumping Node"),
description = S("Non-jumping Node").."\n"..
S("You can't jump on it"),
groups = {disable_jump=1, dig_immediate=3},
tiles = {"testnodes_nojump_top.png", "testnodes_nojump_side.png"},
})
-- Jump disabled plant
minetest.register_node("testnodes:nojump_walkable", {
description = S("Non-jumping Plant Node"),
description = S("Non-jumping Plant Node").."\n"..
S("You can't jump while your feet are in it"),
drawtype = "plantlike",
groups = {disable_jump=1, dig_immediate=3},
walkable = false,
@ -84,7 +93,8 @@ minetest.register_node("testnodes:nojump_walkable", {
-- Climbable up and down with jump and sneak keys
minetest.register_node("testnodes:climbable", {
description = S("Climbable Node"),
description = S("Climbable Node").."\n"..
S("You can climb up and down"),
climbable = true,
walkable = false,
@ -99,7 +109,8 @@ minetest.register_node("testnodes:climbable", {
-- Climbable only downwards with sneak key
minetest.register_node("testnodes:climbable_nojump", {
description = S("Downwards-climbable Node"),
description = S("Downwards-climbable Node").."\n"..
S("You can climb only downwards"),
climbable = true,
walkable = false,
@ -112,7 +123,8 @@ minetest.register_node("testnodes:climbable_nojump", {
-- A liquid in which you can't rise
minetest.register_node("testnodes:liquid_nojump", {
description = S("Non-jumping Liquid Source Node"),
description = S("Non-jumping Liquid Source Node").."\n"..
S("Swimmable liquid, but you can't swim upwards"),
liquidtype = "source",
liquid_range = 1,
liquid_viscosity = 0,
@ -139,7 +151,8 @@ minetest.register_node("testnodes:liquid_nojump", {
-- A liquid in which you can't rise (flowing variant)
minetest.register_node("testnodes:liquidflowing_nojump", {
description = S("Non-jumping Flowing Liquid Node"),
description = S("Non-jumping Flowing Liquid Node").."\n"..
S("Swimmable liquid, but you can't swim upwards"),
liquidtype = "flowing",
liquid_range = 1,
liquid_viscosity = 0,
@ -168,7 +181,8 @@ minetest.register_node("testnodes:liquidflowing_nojump", {
-- A liquid which doesn't have liquid movement physics (source variant)
minetest.register_node("testnodes:liquid_noswim", {
description = S("No-swim Liquid Source Node"),
description = S("No-swim Liquid Source Node").."\n"..
S("Liquid node, but swimming is disabled"),
liquidtype = "source",
liquid_range = 1,
liquid_viscosity = 0,
@ -196,7 +210,8 @@ minetest.register_node("testnodes:liquid_noswim", {
-- A liquid which doen't have liquid movement physics (flowing variant)
minetest.register_node("testnodes:liquidflowing_noswim", {
description = S("No-swim Flowing Liquid Node"),
description = S("No-swim Flowing Liquid Node").."\n"..
S("Liquid node, but swimming is disabled"),
liquidtype = "flowing",
liquid_range = 1,
liquid_viscosity = 0,
@ -231,10 +246,10 @@ for i=-100, 100, 25 do
if i ~= 0 then
local subname, descnum
if i < 0 then
subname = "m"..math.abs(i)
subname = "NEG"..string.format("%03d", math.abs(i))
descnum = tostring(i)
else
subname = tostring(i)
subname = string.format("%03d", i)
descnum = S("+@1", i)
end
local tex, color, desc
@ -266,17 +281,34 @@ for i=-100, 100, 25 do
end
-- Bouncy nodes (various bounce levels)
for i=-140, 180, 20 do
local val = math.floor(((i-20)/200)*255)
minetest.register_node(("testnodes:bouncy"..i):gsub("-","NEG"), {
description = S("Bouncy Node (@1%)", i),
groups = {bouncy=i, dig_immediate=3},
local MAX_BOUNCE_JUMPY = 180
local MAX_BOUNCE_NONJUMPY = 140
for i=-MAX_BOUNCE_NONJUMPY, MAX_BOUNCE_JUMPY, 20 do
if i ~= 0 then
local desc
local val = math.floor(((i-20)/200)*255)
local val2 = math.max(0, 200 - val)
local num = string.format("%03d", math.abs(i))
if i > 0 then
desc = S("Bouncy Node (@1%), jumpy", i).."\n"..
S("Sneaking/jumping affects bounce")
color = { r=255-val, g=255-val, b=255, a=255 }
else
desc = S("Bouncy Node (@1%), non-jumpy", math.abs(i)).."\n"..
S("Sneaking/jumping does not affect bounce")
color = { r=val, g=255, b=val, a=255 }
num = "NEG"..num
end
minetest.register_node("testnodes:bouncy"..num, {
description = desc,
groups = {bouncy=i, dig_immediate=3},
tiles ={"testnodes_bouncy.png"},
is_ground_content = false,
color = { r=255, g=255-val, b=val, a=255 },
})
color = color,
tiles ={"testnodes_bouncy.png"},
is_ground_content = false,
})
end
end
-- Slippery nodes (various slippery levels)
@ -294,7 +326,8 @@ end
for r=0, 7 do
if r > 0 then
minetest.register_node("testnodes:move_resistance"..r, {
description = S("Move-resistant Node (@1)", r),
description = S("Move-resistant Node (@1)", r).."\n"..
S("Reduces movement speed"),
walkable = false,
move_resistance = r,
@ -308,8 +341,20 @@ for r=0, 7 do
})
end
local mdesc, mcolor
if r == 0 then
mdesc = S("Liquidlike Movement Node").."\n"..
S("Swimmable (no move resistance)")
mcolor = { b = 255, g = 255, r = 128 }
else
mdesc = S("Move-resistant Node (@1), liquidlike", r).."\n"..
S("Reduces movement speed; swimmable")
mcolor = { b = 255, g = 0, r = math.floor((r/7)*255), a = 255 }
end
minetest.register_node("testnodes:move_resistance_liquidlike"..r, {
description = S("Move-resistant Node, liquidlike (@1)", r),
description = mdesc,
walkable = false,
move_resistance = r,
liquid_move_physics = true,
@ -320,12 +365,13 @@ for r=0, 7 do
tiles = { "testnodes_move_resistance.png" },
is_ground_content = false,
groups = { dig_immediate = 3 },
color = { b = 255, g = 0, r = math.floor((r/7)*255), a = 255 },
color = mcolor,
})
end
minetest.register_node("testnodes:climbable_move_resistance_4", {
description = S("Climbable Move-resistant Node (4)"),
description = S("Climbable Move-resistant Node (4)").."\n"..
S("You can climb up and down; reduced movement speed"),
walkable = false,
climbable = true,
move_resistance = 4,
@ -340,7 +386,8 @@ minetest.register_node("testnodes:climbable_move_resistance_4", {
-- By placing something on the node, the node itself will be replaced
minetest.register_node("testnodes:buildable_to", {
description = S("Replacable Node"),
description = S("\"buildable_to\" Node").."\n"..
S("Placing a node on it will replace it"),
buildable_to = true,
tiles = {"testnodes_buildable_to.png"},
is_ground_content = false,
@ -351,13 +398,15 @@ minetest.register_node("testnodes:buildable_to", {
-- Negative damage nodes should heal.
for d=-3,3 do
if d ~= 0 then
local sub, tile
local sub, tile, desc
if d > 0 then
sub = tostring(d)
tile = "testnodes_damage.png"
desc = S("Damage Node (@1 damage per second)", d)
else
sub = "m" .. tostring(math.abs(d))
tile = "testnodes_damage_neg.png"
desc = S("Healing Node (@1 HP per second)", math.abs(d))
end
if math.abs(d) == 2 then
tile = tile .. "^[colorize:#000000:70"
@ -365,7 +414,7 @@ for d=-3,3 do
tile = tile .. "^[colorize:#000000:140"
end
minetest.register_node("testnodes:damage_"..sub, {
description = S("Damage Node (@1 damage per second)", d),
description = desc,
damage_per_second = d,
@ -382,7 +431,8 @@ end
-- Causes drowning damage
minetest.register_node("testnodes:drowning_1", {
description = S("Drowning Node (@1 damage)", 1),
description = S("Drowning Node (@1 damage)", 1).."\n"..
S("You'll drown inside it"),
drowning = 1,

View file

@ -3,7 +3,8 @@
local S = minetest.get_translator("testnodes")
minetest.register_node("testnodes:6sides", {
description = S("Six Textures Test Node"),
description = S("Six Textures Test Node").."\n"..
S("Has 1 texture per face"),
tiles = {
"testnodes_normal1.png",
"testnodes_normal2.png",
@ -17,7 +18,8 @@ minetest.register_node("testnodes:6sides", {
})
minetest.register_node("testnodes:anim", {
description = S("Animated Test Node"),
description = S("Animated Test Node").."\n"..
S("Tiles animate from A to D in 4s cycle"),
tiles = {
{ name = "testnodes_anim.png",
animation = {
@ -40,7 +42,8 @@ for a=1,#alphas do
-- Transparency taken from texture
minetest.register_node("testnodes:alpha_texture_"..alpha, {
description = S("Texture Alpha Test Node (@1)", alpha),
description = S("Texture Alpha Test Node (@1)", alpha).."\n"..
S("Semi-transparent"),
drawtype = "glasslike",
paramtype = "light",
tiles = {
@ -53,7 +56,8 @@ for a=1,#alphas do
-- Transparency set via texture modifier
minetest.register_node("testnodes:alpha_"..alpha, {
description = S("Alpha Test Node (@1)", alpha),
description = S("Alpha Test Node (@1)", alpha).."\n"..
S("Semi-transparent"),
drawtype = "glasslike",
paramtype = "light",
tiles = {