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Fix camera "jumping" when attached and the parent goes too fast
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4 changed files with 8 additions and 0 deletions
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@ -25,6 +25,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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class ClientEnvironment;
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class ClientActiveObject;
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class LocalPlayer : public Player
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{
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public:
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@ -35,6 +37,8 @@ public:
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{
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return true;
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}
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ClientActiveObject *parent;
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bool isAttached;
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