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Decoration: Add Schematic decoration type
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8 changed files with 589 additions and 22 deletions
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@ -57,6 +57,7 @@ struct DigParams;
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struct HitParams;
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struct EnumString;
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struct NoiseParams;
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class DecoSchematic;
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ContentFeatures read_content_features (lua_State *L, int index);
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@ -139,6 +140,10 @@ bool string_to_enum (const EnumString *spec,
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NoiseParams* read_noiseparams (lua_State *L, int index);
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bool read_schematic (lua_State *L, int index,
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DecoSchematic *dschem,
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Server *server);
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void luaentity_get (lua_State *L,u16 id);
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extern struct EnumString es_TileAnimationType[];
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