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Schematic: Add force_placement parameter to minetest.place_structure API

This commit is contained in:
kwolekr 2014-02-15 19:46:57 -05:00
parent 3570f3e396
commit c163859057
4 changed files with 12 additions and 7 deletions

View file

@ -652,7 +652,7 @@ void DecoSchematic::blitToVManip(v3s16 p, ManualMapVoxelManipulator *vm,
}
void DecoSchematic::placeStructure(Map *map, v3s16 p) {
void DecoSchematic::placeStructure(Map *map, v3s16 p, bool force_placement) {
assert(schematic != NULL);
ManualMapVoxelManipulator *vm = new ManualMapVoxelManipulator(map);
@ -673,7 +673,7 @@ void DecoSchematic::placeStructure(Map *map, v3s16 p) {
v3s16 bp2 = getNodeBlockPos(p + s - v3s16(1,1,1));
vm->initialEmerge(bp1, bp2);
blitToVManip(p, vm, rot, true);
blitToVManip(p, vm, rot, force_placement);
std::map<v3s16, MapBlock *> lighting_modified_blocks;
std::map<v3s16, MapBlock *> modified_blocks;