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Remove not really used guiTextInputMenu

This commit is contained in:
sapier 2014-06-13 20:10:11 +02:00
parent cb3b42efe4
commit c0e4551249
6 changed files with 1 additions and 2000 deletions

View file

@ -31,7 +31,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "guiPasswordChange.h"
#include "guiVolumeChange.h"
#include "guiFormSpecMenu.h"
#include "guiTextInputMenu.h"
#include "tool.h"
#include "guiChatConsole.h"
#include "config.h"
@ -2905,26 +2904,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
repeat_rightclick_timer = 0;
infostream<<"Ground right-clicked"<<std::endl;
// Sign special case, at least until formspec is properly implemented.
// Deprecated?
if(meta && meta->getString("formspec") == "hack:sign_text_input"
&& !random_input
&& !input->isKeyDown(getKeySetting("keymap_sneak")))
{
infostream<<"Launching metadata text input"<<std::endl;
// Get a new text for it
TextDest *dest = new TextDestNodeMetadata(nodepos, &client);
std::wstring wtext = narrow_to_wide(meta->getString("text"));
(new GUITextInputMenu(guienv, guiroot, -1,
&g_menumgr, dest,
wtext))->drop();
}
// If metadata provides an inventory view, activate it
else if(meta && meta->getString("formspec") != "" && !random_input
if(meta && meta->getString("formspec") != "" && !random_input
&& !input->isKeyDown(getKeySetting("keymap_sneak")))
{
infostream<<"Launching custom inventory view"<<std::endl;