mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Meshgen: Handle enable_water_reflections like smooth_lighting
This commit is contained in:
parent
9a60b83061
commit
c0ce918d77
8 changed files with 13 additions and 19 deletions
|
@ -58,11 +58,6 @@ void MeshMakeData::setCrack(int crack_level, v3s16 crack_pos)
|
|||
m_crack_pos_relative = crack_pos - m_blockpos*MAP_BLOCKSIZE;
|
||||
}
|
||||
|
||||
void MeshMakeData::setSmoothLighting(bool smooth_lighting)
|
||||
{
|
||||
m_smooth_lighting = smooth_lighting;
|
||||
}
|
||||
|
||||
/*
|
||||
Light and vertex color functions
|
||||
*/
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue