mirror of
https://github.com/luanti-org/luanti.git
synced 2025-08-06 17:41:04 +00:00
Meshgen: Handle enable_water_reflections like smooth_lighting
This commit is contained in:
parent
9a60b83061
commit
c0ce918d77
8 changed files with 13 additions and 19 deletions
|
@ -63,8 +63,7 @@ MapblockMeshGenerator::MapblockMeshGenerator(MeshMakeData *input, MeshCollector
|
|||
data(input),
|
||||
collector(output),
|
||||
nodedef(data->nodedef),
|
||||
blockpos_nodes(data->m_blockpos * MAP_BLOCKSIZE),
|
||||
smooth_liquids(g_settings->getBool("enable_water_reflections"))
|
||||
blockpos_nodes(data->m_blockpos * MAP_BLOCKSIZE)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -733,7 +732,7 @@ void MapblockMeshGenerator::drawLiquidTop()
|
|||
int u = corner_resolve[i][0];
|
||||
int w = corner_resolve[i][1];
|
||||
|
||||
if (smooth_liquids) {
|
||||
if (data->m_enable_water_reflections) {
|
||||
int x = vertices[i].Pos.X > 0;
|
||||
int z = vertices[i].Pos.Z > 0;
|
||||
|
||||
|
@ -785,7 +784,7 @@ void MapblockMeshGenerator::drawLiquidTop()
|
|||
|
||||
vertex.TCoords += tcoord_translate;
|
||||
|
||||
if (!smooth_liquids) {
|
||||
if (!data->m_enable_water_reflections) {
|
||||
vertex.Normal = v3f(dx, 1., dz).normalize();
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue