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Added Apple Trees

This commit is contained in:
sfan5 2011-09-11 17:50:44 +02:00
parent d28ea57083
commit c0caedc373
6 changed files with 100 additions and 8 deletions

View file

@ -1,4 +1,4 @@
/*
/*
Minetest-c55
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
@ -188,6 +188,16 @@ void mapblock_mesh_generate_special(MeshMakeData *data,
AtlasPointer pa_papyrus = g_texturesource->getTexture(
g_texturesource->getTextureId("papyrus.png"));
material_papyrus.setTexture(0, pa_papyrus.atlas);
// Apple material
video::SMaterial material_apple;
material_apple.setFlag(video::EMF_LIGHTING, false);
material_apple.setFlag(video::EMF_BILINEAR_FILTER, false);
material_apple.setFlag(video::EMF_FOG_ENABLE, true);
material_apple.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
AtlasPointer pa_apple = g_texturesource->getTexture(
g_texturesource->getTextureId("apple.png"));
material_apple.setTexture(0, pa_apple.atlas);
// junglegrass material
video::SMaterial material_junglegrass;
@ -1203,6 +1213,56 @@ void mapblock_mesh_generate_special(MeshMakeData *data,
// Add to mesh collector
collector.append(material_ladder, vertices, 4, indices, 6);
}
else if(n.getContent() == CONTENT_APPLE)
{
u8 l = decode_light(undiminish_light(n.getLightBlend(data->m_daynight_ratio)));
video::SColor c = MapBlock_LightColor(255, l);
for(u32 j=0; j<4; j++)
{
video::S3DVertex vertices[4] =
{
video::S3DVertex(-BS/2,-BS/2,0, 0,0,0, c,
pa_apple.x0(), pa_apple.y1()),
video::S3DVertex(BS/2,-BS/2,0, 0,0,0, c,
pa_apple.x1(), pa_apple.y1()),
video::S3DVertex(BS/2,BS/2,0, 0,0,0, c,
pa_apple.x1(), pa_apple.y0()),
video::S3DVertex(-BS/2,BS/2,0, 0,0,0, c,
pa_apple.x0(), pa_apple.y0()),
};
if(j == 0)
{
for(u16 i=0; i<4; i++)
vertices[i].Pos.rotateXZBy(45);
}
else if(j == 1)
{
for(u16 i=0; i<4; i++)
vertices[i].Pos.rotateXZBy(-45);
}
else if(j == 2)
{
for(u16 i=0; i<4; i++)
vertices[i].Pos.rotateXZBy(135);
}
else if(j == 3)
{
for(u16 i=0; i<4; i++)
vertices[i].Pos.rotateXZBy(-135);
}
for(u16 i=0; i<4; i++)
{
vertices[i].Pos += intToFloat(p + blockpos_nodes, BS);
}
u16 indices[] = {0,1,2,2,3,0};
// Add to mesh collector
collector.append(material_apple, vertices, 4, indices, 6);
}
}
}
}
#endif