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Add player:set_eye_offset() by @MirceaKitsune and clean up

This commit is contained in:
BlockMen 2014-04-11 15:32:46 +02:00
parent a1db9242ec
commit c0ab09af74
16 changed files with 108 additions and 13 deletions

View file

@ -231,9 +231,12 @@ private:
// override_day_night_ratio(self, type, list)
static int l_override_day_night_ratio(lua_State *L);
// set_local_animation(self, {stand/ilde}, {walk}, {dig}, {walk+dig}, frame_speed)
// set_local_animation(self, {stand/idle}, {walk}, {dig}, {walk+dig}, frame_speed)
static int l_set_local_animation(lua_State *L);
// set_eye_offset(self, v3f first pv, v3f third pv)
static int l_set_eye_offset(lua_State *L);
public:
ObjectRef(ServerActiveObject *object);