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Improved lighting

This commit rewrites the procedure that is responsible for light
updating.

this commit
-provides iterative solutions for unlighting and light spreading
-introduces a new priority queue-like container for the iteration
-creates per-node MapBlock caching to reduce retrieving MapBlocks from
the map
-calculates with map block positions and in-block relative node
coordinates
-skips light updating if it is not necessary since the node's new light
will be the same as its old light was
This commit is contained in:
Dániel Juhász 2016-10-20 21:41:38 +02:00 committed by Ner'zhul
parent 1fd9a07497
commit c071efaa43
6 changed files with 648 additions and 448 deletions

View file

@ -54,10 +54,10 @@ MapNode::MapNode(INodeDefManager *ndef, const std::string &name,
param2 = a_param2;
}
void MapNode::setLight(enum LightBank bank, u8 a_light, INodeDefManager *nodemgr)
void MapNode::setLight(enum LightBank bank, u8 a_light, const ContentFeatures &f)
{
// If node doesn't contain light data, ignore this
if(nodemgr->get(*this).param_type != CPT_LIGHT)
if(f.param_type != CPT_LIGHT)
return;
if(bank == LIGHTBANK_DAY)
{
@ -73,6 +73,11 @@ void MapNode::setLight(enum LightBank bank, u8 a_light, INodeDefManager *nodemgr
assert("Invalid light bank" == NULL);
}
void MapNode::setLight(enum LightBank bank, u8 a_light, INodeDefManager *nodemgr)
{
setLight(bank, a_light, nodemgr->get(*this));
}
bool MapNode::isLightDayNightEq(INodeDefManager *nodemgr) const
{
const ContentFeatures &f = nodemgr->get(*this);
@ -103,6 +108,13 @@ u8 MapNode::getLight(enum LightBank bank, INodeDefManager *nodemgr) const
return MYMAX(f.light_source, light);
}
u8 MapNode::getLightRaw(enum LightBank bank, const ContentFeatures &f) const
{
if(f.param_type == CPT_LIGHT)
return bank == LIGHTBANK_DAY ? param1 & 0x0f : (param1 >> 4) & 0x0f;
return 0;
}
u8 MapNode::getLightNoChecks(enum LightBank bank, const ContentFeatures *f) const
{
return MYMAX(f->light_source,