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Scripting WIP

This commit is contained in:
Perttu Ahola 2011-11-11 19:33:17 +02:00
parent ee8b6d3444
commit bfc68d3151
22 changed files with 1212 additions and 187 deletions

View file

@ -23,13 +23,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define endSceneX(d){d->draw2DLine(v2s32(0,0),v2s32(1,0),\
video::SColor(255,30,30,30));d->endScene();}
#include <irrTypes.h>
#include <vector2d.h>
#include <vector3d.h>
#include <irrMap.h>
#include <irrList.h>
#include <irrArray.h>
#include <aabbox3d.h>
#include "irrlichttypes.h"
#ifndef SERVER
#include <SColor.h>
#include <IMesh.h>
@ -43,26 +38,6 @@ video::SColor(255,30,30,30));d->endScene();}
#include <IGUIElement.h>
#include <IGUIEnvironment.h>
#endif
using namespace irr;
typedef core::vector3df v3f;
typedef core::vector3d<s16> v3s16;
typedef core::vector3d<s32> v3s32;
typedef core::vector2d<f32> v2f;
typedef core::vector2d<s16> v2s16;
typedef core::vector2d<s32> v2s32;
typedef core::vector2d<u32> v2u32;
typedef core::vector2d<f32> v2f32;
#ifdef _MSC_VER
// Windows
typedef unsigned long long u64;
#else
// Posix
#include <stdint.h>
typedef uint64_t u64;
//typedef unsigned long long u64;
#endif
#endif