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Cavegen: Rename CaveV6 to CavesV6

- Add comment explaining why it exists
- Remove unused 'flooded' variable
- Rename shadowed variable
- Fix some code style
This commit is contained in:
kwolekr 2016-05-10 00:10:59 -04:00
parent 1bb5eb1da2
commit bf25837617
3 changed files with 41 additions and 29 deletions

View file

@ -277,10 +277,12 @@ void CavesRandomWalk::carveRoute(v3f vec, float f, bool randomize_xz)
}
///////////////////////////////////////// Caves V6
////
//// CavesV6
////
CaveV6::CaveV6(MapgenV6 *mg, PseudoRandom *ps, PseudoRandom *ps2, bool is_large_cave)
CavesV6::CavesV6(MapgenV6 *mg, PseudoRandom *ps, PseudoRandom *ps2,
bool is_large_cave)
{
this->mg = mg;
this->vm = mg->vm;
@ -295,23 +297,22 @@ CaveV6::CaveV6(MapgenV6 *mg, PseudoRandom *ps, PseudoRandom *ps2, bool is_large_
min_tunnel_diameter = 2;
max_tunnel_diameter = ps->range(2, 6);
dswitchint = ps->range(1, 14);
flooded = true;
if (large_cave) {
part_max_length_rs = ps->range(2,4);
tunnel_routepoints = ps->range(5, ps->range(15,30));
part_max_length_rs = ps->range(2, 4);
tunnel_routepoints = ps->range(5, ps->range(15, 30));
min_tunnel_diameter = 5;
max_tunnel_diameter = ps->range(7, ps->range(8,24));
max_tunnel_diameter = ps->range(7, ps->range(8, 24));
} else {
part_max_length_rs = ps->range(2,9);
tunnel_routepoints = ps->range(10, ps->range(15,30));
part_max_length_rs = ps->range(2, 9);
tunnel_routepoints = ps->range(10, ps->range(15, 30));
}
large_cave_is_flat = (ps->range(0,1) == 0);
large_cave_is_flat = (ps->range(0, 1) == 0);
}
void CaveV6::makeCave(v3s16 nmin, v3s16 nmax, int max_stone_height)
void CavesV6::makeCave(v3s16 nmin, v3s16 nmax, int max_stone_height)
{
node_min = nmin;
node_max = nmax;
@ -328,8 +329,8 @@ void CaveV6::makeCave(v3s16 nmin, v3s16 nmax, int max_stone_height)
const s16 max_spread_amount = MAP_BLOCKSIZE;
s16 insure = 10;
s16 more = MYMAX(max_spread_amount - max_tunnel_diameter / 2 - insure, 1);
ar += v3s16(1,0,1) * more * 2;
of -= v3s16(1,0,1) * more;
ar += v3s16(1, 0, 1) * more * 2;
of -= v3s16(1, 0, 1) * more;
route_y_min = 0;
// Allow half a diameter + 7 over stone surface
@ -339,20 +340,20 @@ void CaveV6::makeCave(v3s16 nmin, v3s16 nmax, int max_stone_height)
route_y_max = rangelim(route_y_max, 0, ar.Y - 1);
if (large_cave) {
s16 min = 0;
s16 minpos = 0;
if (node_min.Y < water_level && node_max.Y > water_level) {
min = water_level - max_tunnel_diameter/3 - of.Y;
route_y_max = water_level + max_tunnel_diameter/3 - of.Y;
minpos = water_level - max_tunnel_diameter / 3 - of.Y;
route_y_max = water_level + max_tunnel_diameter / 3 - of.Y;
}
route_y_min = ps->range(min, min + max_tunnel_diameter);
route_y_min = ps->range(minpos, minpos + max_tunnel_diameter);
route_y_min = rangelim(route_y_min, 0, route_y_max);
}
s16 route_start_y_min = route_y_min;
s16 route_start_y_max = route_y_max;
route_start_y_min = rangelim(route_start_y_min, 0, ar.Y-1);
route_start_y_max = rangelim(route_start_y_max, route_start_y_min, ar.Y-1);
route_start_y_min = rangelim(route_start_y_min, 0, ar.Y - 1);
route_start_y_max = rangelim(route_start_y_max, route_start_y_min, ar.Y - 1);
// Randomize starting position
orp = v3f(
@ -379,7 +380,7 @@ void CaveV6::makeCave(v3s16 nmin, v3s16 nmax, int max_stone_height)
}
void CaveV6::makeTunnel(bool dirswitch)
void CavesV6::makeTunnel(bool dirswitch)
{
if (dirswitch && !large_cave) {
main_direction = v3f(
@ -496,7 +497,8 @@ void CaveV6::makeTunnel(bool dirswitch)
}
void CaveV6::carveRoute(v3f vec, float f, bool randomize_xz, bool tunnel_above_ground)
void CavesV6::carveRoute(v3f vec, float f, bool randomize_xz,
bool tunnel_above_ground)
{
MapNode airnode(CONTENT_AIR);
MapNode waternode(c_water_source);
@ -547,11 +549,10 @@ void CaveV6::carveRoute(v3f vec, float f, bool randomize_xz, bool tunnel_above_g
int full_ymin = node_min.Y - MAP_BLOCKSIZE;
int full_ymax = node_max.Y + MAP_BLOCKSIZE;
if (flooded && full_ymin < water_level &&
full_ymax > water_level) {
if (full_ymin < water_level && full_ymax > water_level) {
vm->m_data[i] = (p.Y <= water_level) ?
waternode : airnode;
} else if (flooded && full_ymax < water_level) {
} else if (full_ymax < water_level) {
vm->m_data[i] = (p.Y < startp.Y - 2) ?
lavanode : airnode;
} else {