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Use a database for mod storage (#11763)

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Jude Melton-Houghton 2022-01-07 13:28:49 -05:00 committed by GitHub
parent b81948a14c
commit bf22569019
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21 changed files with 798 additions and 127 deletions

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@ -358,6 +358,7 @@ void loadGameConfAndInitWorld(const std::string &path, const std::string &name,
conf.set("backend", "sqlite3");
conf.set("player_backend", "sqlite3");
conf.set("auth_backend", "sqlite3");
conf.set("mod_storage_backend", "sqlite3");
conf.setBool("creative_mode", g_settings->getBool("creative_mode"));
conf.setBool("enable_damage", g_settings->getBool("enable_damage"));