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Script: Enforce type checks if not nil (#9748)

* Script: Enforce type checks if not nil
This commit is contained in:
SmallJoker 2020-04-27 07:02:39 +02:00 committed by GitHub
parent 515d38a702
commit be71e70a91
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GPG key ID: 4AEE18F83AFDEB23
4 changed files with 72 additions and 56 deletions

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@ -33,10 +33,9 @@ extern "C" {
#define CHECK_TYPE(index, name, type) { \
int t = lua_type(L, (index)); \
if (t != (type)) { \
std::string traceback = script_get_backtrace(L); \
throw LuaError(std::string("Invalid ") + (name) + \
" (expected " + lua_typename(L, (type)) + \
" got " + lua_typename(L, t) + ").\n" + traceback); \
" got " + lua_typename(L, t) + ")."); \
} \
}
#define CHECK_POS_COORD(name) CHECK_TYPE(-1, "position coordinate '" name "'", LUA_TNUMBER)
@ -457,12 +456,22 @@ size_t read_stringlist(lua_State *L, int index, std::vector<std::string> *result
Table field getters
*/
bool check_field_or_nil(lua_State *L, int index, int type, const char *fieldname)
{
if (lua_isnil(L, index))
return false;
CHECK_TYPE(index, std::string("field \"") + fieldname + '"', type);
return true;
}
bool getstringfield(lua_State *L, int table,
const char *fieldname, std::string &result)
{
lua_getfield(L, table, fieldname);
bool got = false;
if(lua_isstring(L, -1)){
if (check_field_or_nil(L, -1, LUA_TSTRING, fieldname)) {
size_t len = 0;
const char *ptr = lua_tolstring(L, -1, &len);
if (ptr) {
@ -479,7 +488,8 @@ bool getfloatfield(lua_State *L, int table,
{
lua_getfield(L, table, fieldname);
bool got = false;
if(lua_isnumber(L, -1)){
if (check_field_or_nil(L, -1, LUA_TNUMBER, fieldname)) {
result = lua_tonumber(L, -1);
got = true;
}
@ -492,7 +502,8 @@ bool getboolfield(lua_State *L, int table,
{
lua_getfield(L, table, fieldname);
bool got = false;
if(lua_isboolean(L, -1)){
if (check_field_or_nil(L, -1, LUA_TBOOLEAN, fieldname)){
result = lua_toboolean(L, -1);
got = true;
}
@ -511,17 +522,6 @@ size_t getstringlistfield(lua_State *L, int table, const char *fieldname,
return num_strings_read;
}
std::string checkstringfield(lua_State *L, int table,
const char *fieldname)
{
lua_getfield(L, table, fieldname);
CHECK_TYPE(-1, std::string("field \"") + fieldname + '"', LUA_TSTRING);
size_t len;
const char *s = lua_tolstring(L, -1, &len);
lua_pop(L, 1);
return std::string(s, len);
}
std::string getstringfield_default(lua_State *L, int table,
const char *fieldname, const std::string &default_)
{