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Add minetest.generate_ores() and minetest.generate_decorations()
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parent
a92c083011
commit
bdcf03ae36
9 changed files with 93 additions and 37 deletions
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@ -44,7 +44,8 @@ DecorationManager::DecorationManager(IGameDef *gamedef) :
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}
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size_t DecorationManager::placeAllDecos(Mapgen *mg, u32 seed, v3s16 nmin, v3s16 nmax)
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size_t DecorationManager::placeAllDecos(Mapgen *mg, u32 blockseed,
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v3s16 nmin, v3s16 nmax)
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{
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size_t nplaced = 0;
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@ -53,8 +54,8 @@ size_t DecorationManager::placeAllDecos(Mapgen *mg, u32 seed, v3s16 nmin, v3s16
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if (!deco)
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continue;
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nplaced += deco->placeDeco(mg, seed, nmin, nmax);
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seed++;
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nplaced += deco->placeDeco(mg, blockseed, nmin, nmax);
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blockseed++;
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}
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return nplaced;
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@ -167,7 +168,7 @@ size_t Decoration::placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax)
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}
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v3s16 pos(x, y, z);
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if (generate(mg, &ps, max_y, pos))
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if (generate(mg->vm, &ps, max_y, pos))
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mg->gennotify.addEvent(GENNOTIFY_DECORATION, pos, id);
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}
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}
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@ -286,10 +287,9 @@ bool DecoSimple::canPlaceDecoration(ManualMapVoxelManipulator *vm, v3s16 p)
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}
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size_t DecoSimple::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p)
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size_t DecoSimple::generate(ManualMapVoxelManipulator *vm, PseudoRandom *pr,
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s16 max_y, v3s16 p)
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{
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ManualMapVoxelManipulator *vm = mg->vm;
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if (!canPlaceDecoration(vm, p))
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return 0;
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@ -325,10 +325,9 @@ int DecoSimple::getHeight()
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///////////////////////////////////////////////////////////////////////////////
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size_t DecoSchematic::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p)
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size_t DecoSchematic::generate(ManualMapVoxelManipulator *vm, PseudoRandom *pr,
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s16 max_y, v3s16 p)
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{
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ManualMapVoxelManipulator *vm = mg->vm;
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if (flags & DECO_PLACE_CENTER_X)
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p.X -= (schematic->size.X + 1) / 2;
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if (flags & DECO_PLACE_CENTER_Y)
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@ -336,6 +335,9 @@ size_t DecoSchematic::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p)
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if (flags & DECO_PLACE_CENTER_Z)
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p.Z -= (schematic->size.Z + 1) / 2;
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if (!vm->m_area.contains(p))
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return 0;
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u32 vi = vm->m_area.index(p);
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content_t c = vm->m_data[vi].getContent();
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if (!CONTAINS(c_place_on, c))
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@ -344,7 +346,7 @@ size_t DecoSchematic::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p)
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Rotation rot = (rotation == ROTATE_RAND) ?
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(Rotation)pr->range(ROTATE_0, ROTATE_270) : rotation;
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schematic->blitToVManip(p, vm, rot, false, mg->ndef);
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schematic->blitToVManip(p, vm, rot, false, m_ndef);
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return 1;
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}
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