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Make mapgen generate stuff in chunks of 3^3 mapblocks
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3 changed files with 113 additions and 113 deletions
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@ -58,7 +58,9 @@ namespace mapgen
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bool no_op;
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ManualMapVoxelManipulator *vmanip; // Destructor deletes
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u64 seed;
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v3s16 blockpos;
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v3s16 blockpos_min;
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v3s16 blockpos_max;
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v3s16 blockpos_requested;
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UniqueQueue<v3s16> transforming_liquid;
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INodeDefManager *nodedef;
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