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split scriptapi.cpp

Remerge some files in order to reduce number of additional files

Make necessary changes for split, rename files, reorganize some bits
This commit is contained in:
sapier 2013-02-23 18:06:57 +00:00 committed by kwolekr
parent 038529c763
commit bdbdeab005
29 changed files with 8454 additions and 6899 deletions

37
src/scriptapi_content.h Normal file
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/*
Minetest-c55
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef LUA_CONTENT_H_
#define LUA_CONTENT_H_
extern "C" {
#include <lua.h>
}
#include "nodedef.h"
ContentFeatures read_content_features (lua_State *L, int index);
TileDef read_tiledef (lua_State *L, int index);
void read_soundspec (lua_State *L, int index,
SimpleSoundSpec &spec);
NodeBox read_nodebox (lua_State *L, int index);
extern struct EnumString es_TileAnimationType[];
#endif /* LUA_CONTENT_H_ */