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split scriptapi.cpp
Remerge some files in order to reduce number of additional files Make necessary changes for split, rename files, reorganize some bits
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038529c763
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29 changed files with 8454 additions and 6899 deletions
287
src/scriptapi_common.cpp
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287
src/scriptapi_common.cpp
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "scriptapi.h"
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#include "scriptapi_common.h"
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extern "C" {
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#include "lauxlib.h"
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}
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#include "script.h"
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#include "scriptapi_types.h"
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#include "scriptapi_object.h"
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Server* get_server(lua_State *L)
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{
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// Get server from registry
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lua_getfield(L, LUA_REGISTRYINDEX, "minetest_server");
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Server *server = (Server*)lua_touserdata(L, -1);
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lua_pop(L, 1);
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return server;
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}
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ServerEnvironment* get_env(lua_State *L)
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{
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// Get environment from registry
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lua_getfield(L, LUA_REGISTRYINDEX, "minetest_env");
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ServerEnvironment *env = (ServerEnvironment*)lua_touserdata(L, -1);
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lua_pop(L, 1);
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return env;
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}
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void warn_if_field_exists(lua_State *L, int table,
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const char *fieldname, const std::string &message)
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{
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lua_getfield(L, table, fieldname);
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if(!lua_isnil(L, -1)){
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infostream<<script_get_backtrace(L)<<std::endl;
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infostream<<"WARNING: field \""<<fieldname<<"\": "
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<<message<<std::endl;
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}
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lua_pop(L, 1);
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}
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/*
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ToolCapabilities
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*/
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ToolCapabilities read_tool_capabilities(
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lua_State *L, int table)
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{
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ToolCapabilities toolcap;
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getfloatfield(L, table, "full_punch_interval", toolcap.full_punch_interval);
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getintfield(L, table, "max_drop_level", toolcap.max_drop_level);
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lua_getfield(L, table, "groupcaps");
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if(lua_istable(L, -1)){
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int table_groupcaps = lua_gettop(L);
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lua_pushnil(L);
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while(lua_next(L, table_groupcaps) != 0){
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// key at index -2 and value at index -1
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std::string groupname = luaL_checkstring(L, -2);
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if(lua_istable(L, -1)){
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int table_groupcap = lua_gettop(L);
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// This will be created
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ToolGroupCap groupcap;
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// Read simple parameters
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getintfield(L, table_groupcap, "maxlevel", groupcap.maxlevel);
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getintfield(L, table_groupcap, "uses", groupcap.uses);
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// DEPRECATED: maxwear
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float maxwear = 0;
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if(getfloatfield(L, table_groupcap, "maxwear", maxwear)){
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if(maxwear != 0)
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groupcap.uses = 1.0/maxwear;
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else
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groupcap.uses = 0;
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infostream<<script_get_backtrace(L)<<std::endl;
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infostream<<"WARNING: field \"maxwear\" is deprecated; "
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<<"should replace with uses=1/maxwear"<<std::endl;
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}
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// Read "times" table
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lua_getfield(L, table_groupcap, "times");
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if(lua_istable(L, -1)){
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int table_times = lua_gettop(L);
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lua_pushnil(L);
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while(lua_next(L, table_times) != 0){
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// key at index -2 and value at index -1
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int rating = luaL_checkinteger(L, -2);
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float time = luaL_checknumber(L, -1);
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groupcap.times[rating] = time;
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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}
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lua_pop(L, 1);
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// Insert groupcap into toolcap
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toolcap.groupcaps[groupname] = groupcap;
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}
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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}
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lua_pop(L, 1);
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return toolcap;
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}
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void set_tool_capabilities(lua_State *L, int table,
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const ToolCapabilities &toolcap)
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{
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setfloatfield(L, table, "full_punch_interval", toolcap.full_punch_interval);
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setintfield(L, table, "max_drop_level", toolcap.max_drop_level);
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// Create groupcaps table
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lua_newtable(L);
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// For each groupcap
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for(std::map<std::string, ToolGroupCap>::const_iterator
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i = toolcap.groupcaps.begin(); i != toolcap.groupcaps.end(); i++){
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// Create groupcap table
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lua_newtable(L);
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const std::string &name = i->first;
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const ToolGroupCap &groupcap = i->second;
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// Create subtable "times"
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lua_newtable(L);
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for(std::map<int, float>::const_iterator
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i = groupcap.times.begin(); i != groupcap.times.end(); i++){
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int rating = i->first;
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float time = i->second;
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lua_pushinteger(L, rating);
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lua_pushnumber(L, time);
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lua_settable(L, -3);
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}
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// Set subtable "times"
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lua_setfield(L, -2, "times");
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// Set simple parameters
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setintfield(L, -1, "maxlevel", groupcap.maxlevel);
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setintfield(L, -1, "uses", groupcap.uses);
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// Insert groupcap table into groupcaps table
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lua_setfield(L, -2, name.c_str());
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}
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// Set groupcaps table
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lua_setfield(L, -2, "groupcaps");
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}
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void push_tool_capabilities(lua_State *L,
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const ToolCapabilities &prop)
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{
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lua_newtable(L);
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set_tool_capabilities(L, -1, prop);
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}
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void realitycheck(lua_State *L)
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{
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int top = lua_gettop(L);
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if(top >= 30){
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dstream<<"Stack is over 30:"<<std::endl;
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stackDump(L, dstream);
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script_error(L, "Stack is over 30 (reality check)");
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}
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}
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/*
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PointedThing
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*/
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void push_pointed_thing(lua_State *L, const PointedThing& pointed)
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{
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lua_newtable(L);
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if(pointed.type == POINTEDTHING_NODE)
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{
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lua_pushstring(L, "node");
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lua_setfield(L, -2, "type");
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push_v3s16(L, pointed.node_undersurface);
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lua_setfield(L, -2, "under");
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push_v3s16(L, pointed.node_abovesurface);
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lua_setfield(L, -2, "above");
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}
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else if(pointed.type == POINTEDTHING_OBJECT)
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{
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lua_pushstring(L, "object");
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lua_setfield(L, -2, "type");
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objectref_get(L, pointed.object_id);
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lua_setfield(L, -2, "ref");
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}
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else
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{
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lua_pushstring(L, "nothing");
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lua_setfield(L, -2, "type");
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}
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}
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void stackDump(lua_State *L, std::ostream &o)
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{
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int i;
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int top = lua_gettop(L);
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for (i = 1; i <= top; i++) { /* repeat for each level */
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int t = lua_type(L, i);
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switch (t) {
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case LUA_TSTRING: /* strings */
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o<<"\""<<lua_tostring(L, i)<<"\"";
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break;
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case LUA_TBOOLEAN: /* booleans */
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o<<(lua_toboolean(L, i) ? "true" : "false");
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break;
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case LUA_TNUMBER: /* numbers */ {
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char buf[10];
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snprintf(buf, 10, "%g", lua_tonumber(L, i));
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o<<buf;
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break; }
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default: /* other values */
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o<<lua_typename(L, t);
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break;
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}
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o<<" ";
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}
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o<<std::endl;
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}
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#if 0
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// Dump stack top with the dump2 function
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static void dump2(lua_State *L, const char *name)
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{
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// Dump object (debug)
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lua_getglobal(L, "dump2");
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luaL_checktype(L, -1, LUA_TFUNCTION);
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lua_pushvalue(L, -2); // Get previous stack top as first parameter
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lua_pushstring(L, name);
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if(lua_pcall(L, 2, 0, 0))
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script_error(L, "error: %s", lua_tostring(L, -1));
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}
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#endif
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bool string_to_enum(const EnumString *spec, int &result,
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const std::string &str)
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{
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const EnumString *esp = spec;
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while(esp->str){
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if(str == std::string(esp->str)){
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result = esp->num;
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return true;
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}
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esp++;
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}
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return false;
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}
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/*bool enum_to_string(const EnumString *spec, std::string &result,
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int num)
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{
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const EnumString *esp = spec;
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while(esp){
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if(num == esp->num){
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result = esp->str;
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return true;
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}
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esp++;
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}
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return false;
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}*/
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int getenumfield(lua_State *L, int table,
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const char *fieldname, const EnumString *spec, int default_)
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{
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int result = default_;
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string_to_enum(spec, result,
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getstringfield_default(L, table, fieldname, ""));
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return result;
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}
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